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Mousebert and the Grate Quest for the Mythical Cheese's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #81 | 4.548 | 4.548 |
Overall | #102 | 4.188 | 4.188 |
Creativity | #312 | 4.129 | 4.129 |
Enjoyment | #336 | 3.887 | 3.887 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a magical mouse that needs to scale to different forms(small, med, big) to make a series of jumps!
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
This game oozes with style! Loved the cheese puns! The mixed 2D/3D elements looked really grate, and all the background art was super charming. I thought there might be more abilities that depended on the sizes (mostly because of “Sharp”’s beefy arms) but the platforming gameplay was still very satisfying. A progress indicator would have been nice to know how close I got to winning, but alas, I will never know (I kept screwing up the sizes).
Glad you enjoyed it! The win state is at about 1000 points, once you get to the darker sky background :)
Oh man, I was actually pretty close. Might have to try again :)
its a well polished game with nice art, although i failed to get mousebert the mythical cheese i enjoyed the unique idea of scaling the tower with different forms. but the tower crumbled away too fast
in only 96 hours?! incredible work, love the 3D element
This is ADORABLE. And I hated how many times I had to listen to *checks notes* Mousebert die. Congrats on finishing your game!
The core idea is really simple. Not including a jump button and just making it a simple left/right was a great choice. Beautiful sprites, and mix of 2d pixel and 3d background gave the game a clean and whimsical vibe. Nicely done.
For me, the game was super difficult because of the controls. J/K/L is super unintuitive, as it doesn't follow the standard WASD, and has no clear link between size other than hoping the player associates the order from left to right. I had a really difficult time keeping that straight and didn't often make it more than 10 moves before hitting the wrong key. And the pressure to keep moving and go quickly just isn't my style. I can't think of a better solution off the top of my head, either though. Maybe ASD for the sizes and mouse click left/right to jump? Or Q/E to increase/decrease size, make the transformation super snappy, and difficulty can ramp from single step transformation jumps to more frequent double step transformation?
This is still a super cool project. Keep making games! Especially cute ones with puns and mouse wizards <3
Loved the mechanics and the art! Really fun to play.
This is such a great game. So much fun.
5/5
The mix between 2D and 3D looks awesome! The gameplay was very cool, I got the cheese yeeey!!
This feels amazing, i love how smooth the jumps are and everything feels responsive. The art and music is especially amazing, you guys all did amazing, nice work!
Great plateformer game with creative mecanics ! I would love a simple tutorial phase were you learn the scale of the character without falling. Restart could be done directly after falling. Great work, love it !
Great mechanics and pixel art!
5/5! Had a blast playing it! The game is super addictive, the levels are randomly generated. Great job and kudos, I love the art and creativity of the game. Now back to playing :)
Simple mechanics but really gets me into flow, artstyle is gorgeous and overall very neat to play with :)
I love this! the style and execution is grate! the artwork and polish is really something else and it's a joy to play. It's very hard though hahah. Nice work
Once I figured out the idea of the gameplay it really got quite adictive! Ended up playing a lot:) Only criticism there would be that the tutorial isn't very readable, but I did get it eventually:)
Nice art style, good work
Awesome core mechanic, jumping feels great, the tutorial banner was so good!
I found the controls a little unintuitive (I kept trying to move up and down between sizes, so I never pressed K) but I'm not much of a platform gamer
Cute mouse.
I'm a slow learner so it took me a while to get it, I love the game, wish I could react faster. It did get me excited as i ago.
Extremely pretty game and polished game! Also creative, yet simple. Love it
So cheesed to play this game. I suck lol but it's very fun. I love Mousebert!!! Gouda job!!!!