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The Way You Move's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #160 | 4.051 | 4.051 |
Creativity | #168 | 4.256 | 4.256 |
Overall | #623 | 3.821 | 3.821 |
Style | #2747 | 3.154 | 3.154 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are multiple different ways that you can move, including changing size.
Development Time
96 hours
(Optional) Please credit all assets you've used
See credits menu in game
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Comments
Nice puzzle game! Neatly designed!
Interesting little game! I find the difficulty curve really good, as the game starts slowly but before you know it you have to put a lot of thoughts into each and every move you make!
I was sad it ended this soon! :C
adding different moving directions with scaling is a interesting take to the time! the direction arrows are a little hard to understand at the start but able to grasp it once we use them. great job!
Great work on challenging the player to integrate both movement and changing the size of your block at the same time. It really gets to challenge your brain when it starts changing the movement rules on you! For someone that's not big on puzzles this is quite impressive.
Really clever! Fits the theme very nicely. The puzzles were quite challenging and used the mechanic in fun ways!
Very creative and fun. Great puzzle design. Would love to see what you can think of with more time on your hand. Even more so considering you made it in Scratch. Great job
Loved the game, loved the puzzles, absolutely adored the grid shenanigans in level 4 and 5
I liked the past jam references for long time gmtk followers too
With more levels I could sink a good chunk of time in this game
I feel like only some levels fit the theme though
I think the mechanic is interesting! The puzzle also has great level design. Great job!
Also, I think there are lots of potential fun mechanics in this game, especially with the open rule where you can do anything. One that comes to mind is to skew diagonally so that the shape becomes a non-rectangle.
That's a very good idea! I'll keep that in mind if I ever decide to make a full version of this game after the jam. Thanks!
This is interesting. Great use of scaling! Just started to understand it all when it was over :)
Great job!
That was a pretty okay game. I like what you tried to do here, and just like what I said in SwitcH, this could be a great game with enough potential, there's a lot of ideas that you could get from this.
Also I Wanna Lockpick Mentioned
Great puzzes, and idea is really interestig! A lot of potential for fun levels, too.
Artstyle is simple, but arrows for movement \ actions is such a great way to explain them! Had a lot of fun playing!
Some of the puzzles did get me for a bit. Fun game!
Fun idea, it's simple but so fun. The level design is great too.
This idea is really clever! And the puzzle is also very well designed too. I really enjoy playing your game!
Very fun! I love the level design, love the ui and overall feel of the game. 10/10
I really enjoyed playing your game! The music fits well, the graphics are minimal and informative, and the sound effects add to the experience.
The puzzle design is very clever! Binding each direction to a specific move has a lot of potential, and the switching tiles make this mechanic even more interesting. IMO the levels have leveraged this idea quite well. I especially liked the 7th level!
Overall, this is a very fun game. Well done!
Thank you!
This honestly blew me away. I would love to play a full version. Awesome game
Great game, it can be expanded and released as a full-fledged puzzle
Great puzzles! It's very fun
I really enjoyed it! Could totally have more theme to the game (instead of abstract) but it matched the theme of this jam really well!