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Built to Scale from Rhythm Heaven's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2470 | 3.022 | 3.022 |
Creativity | #3103 | 3.109 | 3.109 |
Overall | #3432 | 2.906 | 2.906 |
Style | #4407 | 2.587 | 2.587 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme was a Rhythm Heaven reference so you know I had to make the game based on it.
Development Time
96 hours
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Comments
The levels are very well-designed! The puzzles are really tricky, though. I gave up on the first yellow room.
Damned ! I didn't pass the first level. I didn't know I have to do, neither what were the rules (why the stick move from 1 tile up/down, but the complete row on right/letf?). And the first puzzle is already challenging. A shame.... I read the comments of the others, and seems to be a very unique game
this is the best game in the jam hands down
Unique, extremely unique
i havent really played the original rhythm heaven nor know much about it
but the puzzles and narration in between made me feel like i was discovering an ancient artifact, the puzzles are very well designed! (im jealous)
didnt play the entire game but i wish to continue playing it, very impressive!
Hey, didn"t play the onrinal game,
But enjoyed the puzzles (quite chalanging fast thoo ^^")
Great entry !
Soooooo many AHA moments in this game! Thought the guidance too limited at first but then I understood that that's what this game needed! The simple level just forced me to figure out the regulation of the game. I love this! How I wish it was better polished ( just in art ) and played by more players!
My collcetion now. I'll check it before making my next game.
The Comments Say:
Cool Game! Also, the references were funny!
Superb
Everyone thought it
Also, great emergent interactions! Love a good AME-like
Hello Hazelstorm
hello, go rate my game :)
This was neat, and I also immediately thought of Rhythm Heaven when the theme was announced, haha. The game was fun but sometimes things behaved in ways I didn't expect and it wasn't clear why. For example sometimes when I push the nut horizontally it rotates but sometimes it doesn't; it was never clear why that was to me. In the level with 3 launcher thingies the screw would not activate the launcher if the nut was directly to the left, even though that looked like it could have been a valid solution.
Este es Tom.
Tom se convirtió en el rey de los demonios comiendo pimientos picantes.
No seas como Tom.
Glad to know I wasn't the only one whose first thought was Rhythm Heaven (;
LMAO YOU MADMAN
"lmao this is a good goof"
"wait, this is actually really good"
happy to see a puzzlescript game, too! and the trivia is a blast. i'll be sure to share this with fellow rhythm heaven fans
(oops i did cheese one puzzle by inserting the rod sideways though but that didn't affect my enjoyment)
Really nice puzzles! My only criticism is that the perspective can be a little confusing, with the pseudo-3D graphics.
I thought I was going to play an 8-bit puzzle, but instead, I ended up learning a lot about a DS game I wasn't familiar with. I can't judge the references to the original, but the puzzles were well-designed with just the right level of difficulty. Definitely an unexpected take on the theme, so in my opinion, better than others jam's games about dimensions, scales, or sizes
Great job covering the best game of all time! And the puzzles were genuinely good, so congrats :)
I was fully expecting this to be a recreation of the DS minigame, but to my surprise I got Rhythm Heaven trivia instead (with a puzzle game packaged in for good measure). Jokes aside, actually neat little puzzle game.
I mean Rhythm Studio exists.
Well, about that...
http://itch.io/takedowns/2368971
(They said they would rework the assets to be copyright compliant. Luckily I still have it installed but oh well)
Do you mind if I ask you to send the download through Drive ?
That probably violates itch's TOS but they might assist you on their Discord
Now /this/ game is what I called adhering to theme. Love the built to scale facts I learn during level transitions lmao. Interesting gameplay referencing not just the game name but actually incorporating the "built to scale" mechanic into it.
Good job on the game! :)
I should be a comedian honestly
I enjoyed solving the puzzles, but I had a hard time understanding the world-building. :0
lol i enjoyed all the references. Nice job!
Nice simple game that fits well with the theme.
Well done.