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Pentatronic 2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1078 | 3.838 | 3.838 |
Overall | #1667 | 3.432 | 3.432 |
Enjoyment | #1945 | 3.189 | 3.189 |
Creativity | #2545 | 3.270 | 3.270 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player builds back a pentatonic scale melody with blocks
Development Time
48 hours
(Optional) Please credit all assets you've used
Retronoid Font by Darrell Flood -
https://www.creativefabrica.com/product/retronoid/ref/74273/
CRT Shader by Henriquel Alves- https://github.com/henriquelalves/SimpleGodotCRTShader
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Comments
Awesome interpretation of the scale theme. The retrowave aesthetic is very apparent and I see that you know your ways with beat in this one. Good job for a 48 hours game! :)
That's a really neat and unique interpretation of the theme! It's so fun, especially once the beat starts coming together. The rhythmic gameplay is well executed, my only feedback would be for the bomb blocks to be less common. Great game!
A creative and stylish little beat game! Took me a while to figure out the mechanic is exactly "Built to Scale".
I have no idea whats going on, and it needs extra precision in order to be played, but it looks and feels like an awesome concept, specially for me, beeing someone who plays guitar hero ’till this day myself, and love rythym games. Hope to see further development on this game!
Music was good, and the tying the music blocks to the music was a good choice. This is the first game I've seen that I think successfully used musical scales as the interpretation of the theme. I had an issue with the controls. When I tried to drop the blocks to the beat it wouldn't let me, so I ended up waiting for the block to go over the previous note and just spamming the button until it worked. I'm assuming this isn't intended and it was supposed to be more like a rhythm game? Despite that, I was still able to beat it, so wasn't too bad. Overall great concept.
Nice aesthetics! Also loved the music and how you build it by dropping blocks at the rhythm of the music. It took me a while to understand how the game works.
I love the idea and it is something i never seen before! It is a simple 5 5 5 for me because the music and CRT shader fit the style of the game and its something i never seen before. Well done!
Wow thanks a lot! I’m glad you enjoyed it :D
Love the style of the game! Though a tutorial would be nice ^^;
Loved this game! Super simple and an interesting take on the scale theme! Great job!
Only bit of feedback is to add tutorialization to make the block placement or constraints clearer. For example "you can't place a music block in and empty column".
Gorgeous effects and I loved the music! Great work!
Fun game! The Music is awesome and building the melody feels very satisfying
Very satisfying, "short-but-sweet" game. I was pleasantly surprised that the music became more layered as I was placing the notes right, it really improved the feel of the game.
I love the vibes!!! Took me a while to properly be on beat to drop the blocks and notes but love it!!!
Really great vibes for the game. I think the controls are a little finnicky (it took me a while to realize the reason it wouldn't let me place blocks is it hard to be right on the beat), but overall I enjoyed my time!
very stylish game! cool
Cool interpretation of the theme! I wish the timing for the beat was a tad more forgiving. Oftentimes, I'd hesitate to press on the beat because the cursor was on the column I didn't want to drop the block on, only to move over to the correct one a split second after the beat. Still, groovy game! Would love to see more levels and more pentatonic scales.
Nice scale!
The music is awesome!
Neat!
The music is catchy as hell, good job
Bonus points for actually managing to get me to tap my foot on the beat!