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Scaleton's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #196 | 4.386 | 4.386 |
Overall | #201 | 4.090 | 4.090 |
Enjoyment | #338 | 3.883 | 3.883 |
Creativity | #495 | 4.000 | 4.000 |
Ranked from 427 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Throughout the game your gun keeps scaling up in size , affecting the way you traverse the caves. This game is about the ever-changing challenges that come with an increasingly big gun.
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets, ideas, and code, were created during the jam by us.
Full credits in the game's description.
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Comments
Really cool game!
Great Game!
Great game!
Great game
Very awesome game! I like how you executed your idea.
I enjoyed the traversal and shooting mechanics, as well as the scaling gun, but each room felt empty mostly apart from whatever it was you were supposed to shoot to advance. Still a very cool game. Congrats and good luck!
Thanks, appreciate the feedback. :)
Wow this was great, I was like YEA GUNS, BIG GUNS then realised there was Puzzles in my shooting game and not enemies and i'm ok with that :D
Art is great - the 1 high rooms felt a little claustrophobic, really liked the pacing - though with the platforming and shape constraints it was very linear. But with some enemies and more platforming elements I think this has some decent potential.
Audio was great I loved the music from the first gun and missed it with the others.
Great entry <3
Thanks a lot! <3
We regret not making the other guns play on the musical scale as well haha.
Was genuinely disappointed when they didn't play new scales in a deeper tone :D
Yeah, like make them play different instruments haha.
Too good. Congrats, you win. Amazing idea and execution! GG
Wow haha thanks!! Happy you liked it! :D
Beatiful game, but I think too little time was spent on designing level layout, since they seem somewhat uninspired, there were probably some more puzzles that could be made.
Thanks :)
awesome metroidvania, very cool concept
loled at the end scene
Thanks haha, happy we got a laugh out of you. :)
Little skeleton guy is packing :) nice game!
you wont catch him lackin'!
Thanks! :)
This game was amazing! One of the best of the jam so far!
Thank you a bunch!! That's a very big compliment! ^O^
thank you! thats so nice to hear
Insane game as I said in the game comments area (I'm just here to put 5 stars on game jam page)
<3
Tysm <3 Appreciate the kind words and positive feedback! ^^
Love the end scene as well!
Thanks! ^_^
Rly liked the gameplay and the "pun". My only problem was the timing. Too much time nothing happens. In rest, a really good entry.
Thanks! <3
Thanks for the feedback, That's a valid point. :)
Great use of the theme!
Thanks! :D
okaay the fact that the gun is constraining you is a really creative mechanic ! and the style is really polished, btw ty for the web platform
Thanks for playing and for the positive feedback! Means a lot to us! :D
nice game, i really enjoyed how you implemented the theme with the game, however i did get stuck after getting the second upgrade to my weapon and wasn't able to progress further, other than that good job!
Ah, sorry for that, the puzzle after the 2nd upgrade sometimes seems impossible at first glance, I assure you it's possible to get through though. Either way thanks for playing and thanks a lot for the kind words!!
When i have the time ill try to recreate the same scenario because i was inside a room with boxes and i couldn't shoot downwards to get out. Fun game regardless.