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Kaboom-Aconda's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #899 | 3.584 | 3.584 |
Overall | #1076 | 3.636 | 3.636 |
Style | #1338 | 3.714 | 3.714 |
Creativity | #1449 | 3.610 | 3.610 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a snake... that scales. Get it?
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Congratulations on your score, it was a pleasure working with you!
Lovely and fun twist on a real classic! Though the isometric movement threw me off a bit, it was easy enough to get used to. I absolutely adore the art and the name as well!
A pretty simple idea taken to wonderfully ludicrous extremes, love it! Only thing I didn't like was the controls, even when I got a handle on them I'd sometimes forget in the heat of the moment, maybe some UI could help as an option?
Woo another snake game!
This game has it all. A ginormous snake with a gun? No problem. Cosmical whales? There you go. Giant spiders with a cannon on their backs? You won't believe, them here either :D. Very good entry, gave me a lot of fun. Congrats!
An amazing execution of an idea.
I love the concept and the artwork is fantastic! Really nice looking game. The controls are very tough since it's an isometric view with orthogonal controls and I feel like it moves very quickly and it's easy to mess up or hurt yourself. The bugs don't move on the same grid as the snake so it's tough to align yourself with them. But the core of this game is really solid and the design and visuals look great!
this game is kinda mixed for me, i like the idea, there is some good art here and the game works well for the most part
mostly i feel like the idea could have been executed better
the isometric view makes movement really annoying, because there is no up for the up botton and it seems to switch directions if it is pressed twice
also, losing health to yourself is very harsh, it is instant and can take away most of your health, that with the kind of annoying controls it turned out frustrating
i do like the idea of the guns on the snake, there is potential here for a cool moving base type game, but i think some of the focus here went to making the snake scale up into different environments. but game fits the theme without it so it feels like bit a of wasted potential
Excellent game, I love the different scales. It's a cross between Spore and Katamari.
Really cool game, always a fan of Snake! I can't really think of any critiques besides I wish there were more stages to the game, and the isometric perspective is pretty confusing to move in at first, though I did get some of my bearings by the final stage
I love this a lot, but the controls send me on a keyboard-fueled rage. My heart breaks.
Such a well-done game! I love snake animation