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Sunsucker 5000!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4259 | 2.629 | 2.629 |
Enjoyment | #4894 | 2.271 | 2.271 |
Overall | #4996 | 2.400 | 2.400 |
Creativity | #5554 | 2.300 | 2.300 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I couldn't think of any larger scale than a solar system without becoming unrealistic. haha
Development Time
96 hours
(Optional) Please credit all assets you've used
I used Synty for the models and FX, Phat Phrog Studios for music, and GDC's free SFX for sound. Everything else is me.
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Comments
Really nice entry! The music and the sound effects were really drawing you in. Feels like complete game!
Thank you so much! II keep trying to improve on jams and music and sound have always been my bane. haha
I found the game quite difficult, luckily my ship couldn't die it just wouldn't go below 1% hp (bug maybe)
I noticed that bug a little late but now everybody wins! haha Thank you for playing!
It can be really difficult to predict enemy movement and the game displays the scale well imo
Thank you so much! I did add a feature near the end (because I tested so much I got good at predicting their path) they actually have a random speed when they start for added difficulty.
classic concept, good implementation. I struggled a little with the controls but there is an actual learning curve to measuring enemy speed. good job!
Thank you! I added random speed starts to make it harder to predict their paths by judging other ships nearby.
Great concept, maybe more varied enemy types or missile types in a future release? Good job
Thank you so much! I did leave it as an array to easily add more weapons and enemies. I just have to watch my worst enemy (feature creep) when doing gamejams. haha
Good Job!
Thank you so much!
Seems like I couldn't get below 8% health no matter what I did and the missile intercepting mechanic was a bit tedious when I just wanted to blast some sun hording scum! Game looked really cool though!
Thank you so much! I did notice the health bug (if you call me forgetting to add the death screen a bug haha) but couldn't fix it in time.
Cool game, I thought the planets were something I needed to shoot at the beginning but then I figured out what the little ships were.
Thank you so much! I actually thought about adding turrets or some kind of defense to the planets (hopefully in the future) that you can take out.
Cool game! I encountered a bug where my ship was stuck at 10% health and never died but apart from that it was pretty fun to try and defend my ship. Good job!
Thank you so much! I noticed that I forgot to add the death screen a little too late to fix it. haha I appreciate you playing.