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A jam submission

Sunsucker 5000!View game page

Submission for the GMTK GameJam 2024
Submitted by Mushroom Adobe Games — 18 hours, 45 minutes before the deadline
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Sunsucker 5000!'s itch.io page

Results

CriteriaRankScore*Raw Score
Style#42592.6292.629
Enjoyment#48942.2712.271
Overall#49962.4002.400
Creativity#55542.3002.300

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I couldn't think of any larger scale than a solar system without becoming unrealistic. haha

Development Time

96 hours

(Optional) Please credit all assets you've used
I used Synty for the models and FX, Phat Phrog Studios for music, and GDC's free SFX for sound. Everything else is me.

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

Really nice entry! The music and the sound effects were really drawing you in. Feels like complete game!

Developer

Thank you so much! II keep trying to improve on jams and music and sound have always been my bane. haha

Submitted(+1)

I found the game quite difficult, luckily my ship couldn't die it just wouldn't go below 1% hp (bug maybe)

Developer

I noticed that bug a little late but now everybody wins! haha Thank you for playing!

Submitted(+1)

It can be really difficult to predict enemy movement and the game displays the scale well imo

Developer

Thank you so much! I did add a feature near the end (because I tested so much I got good at predicting their path) they actually have a random speed when they start for added difficulty.

Submitted(+1)

classic concept, good implementation. I struggled a little with the controls but there is an actual learning curve to measuring enemy speed. good job!

Developer

Thank you! I added random speed starts to make it harder to predict their paths by judging other ships nearby.

Submitted(+1)

Great concept, maybe more varied enemy types or missile types in a future release? Good job

Developer

Thank you so much! I did leave it as an array to easily add more weapons and enemies. I just have to watch my worst enemy (feature creep) when doing gamejams. haha

Submitted(+1)

Good Job!

Developer

Thank you so much!

Submitted(+1)

Seems like I couldn't get below 8% health no matter what I did and the missile intercepting mechanic was a bit tedious when I just wanted to blast some sun hording scum! Game looked really cool though!

Developer(+1)

Thank you so much! I did notice the health bug (if you call me forgetting to add the death screen a bug haha) but couldn't fix it in time.

Submitted

Cool game, I thought the planets were something I needed to shoot at the beginning but then I figured out what the little ships were. 

Developer

Thank you so much! I actually thought about adding turrets or some kind of defense to the planets (hopefully in the future) that you can take out.

Submitted(+1)

Cool game! I encountered a bug where my ship was stuck at 10% health and never died but apart from that it was pretty fun to try and defend my ship. Good job!

Developer

Thank you so much! I noticed that I forgot to add the death screen a little too late to fix it. haha I appreciate you playing.

Viewing comments 9 to 1 of 29 · Previous page · First page