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The Conservation Principle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #193 | 4.000 | 4.000 |
Creativity | #423 | 4.051 | 4.051 |
Overall | #521 | 3.872 | 3.872 |
Style | #1680 | 3.564 | 3.564 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game involves scaling the size of objects up and down to solve puzzles.
Development Time
96 hours
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Comments
I thoroughly enjoyed this one! Great job! Love the puzzles! Brilliant!
The game looks incredibly good and has no business being this fun to play. I really hope you get more ratings
Interesting little puzzle game. Very well made.
Excellent puzzle game. I thought it was really cool to learn that you can change your own scale with the mirrors!
Hi. Really good puzzle game. I couldn't finish it yet. But I liked it. Can I show it in my youtube channel please?
Absolutely!
Awesome implementation of the theme! Spent waaaay longer than I should before realising I could laser myself.
Very clever to allow mass *transfer* instead of just enlarge/reduce between min/max sizes - opens up a lot of possibilities. Could definitely see this becoming a full-fledged game. Nicely done!
Wow, this is really fun. My jaw dropped when I saw the hint about being able to laser yourself! It didn't even occur to me that it was an option, and I love that it's a thing.
Also, this is a really good example of how to introduce mechanics to a player without any explicit tutorial (other than the controls). The final puzzles of each section and especially the last part of the last one really made me feel smart while also giving a little challenge. You could totally build on this if you wanted to, and y'all should be proud of what you've made!
Cool idea. Also looks great and feels polished.
The player character is really cute