Liked the idea when I started playing, but then seeing that you can use the scaling of the boxes made it even better!
Implementing one mechanic (scaling boxes) for different functions is really elegant game design, well done.
I thought the scale to jump mechanic was a bit hard to control timing wise, one way to solve this would be to divide it in 45 degrees angle to help on playability!
Play game
Box Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1425 | 3.368 | 3.368 |
Overall | #2477 | 3.175 | 3.175 |
Creativity | #2571 | 3.263 | 3.263 |
Style | #3512 | 2.895 | 2.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You change the scale of the obstacles to make your way trough the warehouse
Development Time
(Optional) Please credit all assets you've used
See description for full credits
Comments
Definitely one of the best games I've played during this jam! Just the right mix of platforming and timing puzzles.
Neat! Having to time your jumps and changing box sizes in mid air is a cool concept!
I wish there was a key for it though, using the mouse is kind of awkward for some reason.
One of the better implementations I've seen on this idea! I love that the box sizes changing gives you a boost!
Simple yet smart mechanics, I enjoyed playing it. Cute pixel art, well done :)
Love your level design! I’d love to see a more refined version of this game. It's still a bit unpredictable, but overall, a ton of fun!
Super cute pixel art! I like how the BGM and the character's motion speed express the desire to escape quickly.
i got an error
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
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