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sCATle Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #609 | 3.952 | 3.952 |
Overall | #1558 | 3.468 | 3.468 |
Enjoyment | #1646 | 3.286 | 3.286 |
Style | #2706 | 3.167 | 3.167 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic of the game revolves around the player’s ability to change scale. This scaling mechanic is not just a fun toy but a fundamental element that drives the gameplay. Players must cleverly use this mechanic to navigate challenging terrain, solve intricate puzzles, and progress through the levels. The scaling mechanic is also hindrance of the player, Certain obstacles and challenges are designed to exploit the player’s changing size, making them a “stone” in the path that tests the player’s ability to adapt and strategize.
Development Time
96 hours
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Comments
Great and simple premise though the early levels 2 in particular are a bit tight on tolerance making them more frustrating than good for learning the game
Nice work! Just curious, did the message at the end imply I missed something for a true ending or was there a "?" because she's still stuck as a .jpg?
My tip to make game better is to make jumps less pixel perfect. Amazing that from simple to understand rules became interesting puzzles.
Bonus points for cats :D
Great job :) It was a little frustrating having to wait for the level to change my size but the overall theme and vibe was very nice
Neat idea, though I can't help but wonder if it might have been a bit better to give the player some more manual control over their size, as the level design being the only way to change your scale means it can get kinda frustrating, especially when there's size resetters that make you do things over again. That aside, still a fun little puzzle game, and a silly cat.
Cute game and good level design. Mechanic definitely fits the theme. Overall well done!