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A jam submission

sCATle UpView game page

Submitted by Quadratic Studio — 1 day, 23 minutes before the deadline
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sCATle Up's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6093.9523.952
Overall#15583.4683.468
Enjoyment#16463.2863.286
Style#27063.1673.167

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The core mechanic of the game revolves around the player’s ability to change scale. This scaling mechanic is not just a fun toy but a fundamental element that drives the gameplay. Players must cleverly use this mechanic to navigate challenging terrain, solve intricate puzzles, and progress through the levels. The scaling mechanic is also hindrance of the player, Certain obstacles and challenges are designed to exploit the player’s changing size, making them a “stone” in the path that tests the player’s ability to adapt and strategize.

Development Time

96 hours

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

It has a weird soundtrack, but goo weird? Like, the Rayman 3 kind of weird, so it works. It's a simple concept, but the puzzles were designed well, and were relatively fun to play through. I think that there was a little difficulty in some of the jumps that had to be quite precise whilst being quite floaty, but it wasn't a big issue. Enjoyable submission, gg <3

Submitted

Reading the description I thought we made the same game. Then played it. Turns out they are very, very different :)

Submitted

The car graphics is great

Submitted

I LIKE THE CAT AND YOUR AESTHETICCCC

Developer

Thank you so much for the compliment, if you have face any problem please comment below.

Nice concept! Must have been tedious to place all those platforms. Also, the old monitor effect is really cool.

Developer

Thank you for commenting, it is quite difficult for the level design, I will make it better in the future.

Submitted

Nice Puzzle mechanics, a very intriguing entry! Well done! ^^

Developer

Thank you very much for playing and commenting, I will keep improving the game.

Submitted

Wow, really loved your use of the theme! love that the theme was baked into your mechanics. What a cool concept, would love to see it explored more! 

Developer

Thank you for playing, really appreciate your comment. If you have any problems feel free to comment below.

Submitted

Man this game is smart! Love the mechanic, and the presentation is simple but effective. The fact that you can reset the level with R makes failure a learning experience, which is great. Two things that bothered me a bit (both are rather minor): The color-correspondance between warps seems counter-intuitive (I would have expected dark blue to be connected with light blue, etc.), and for some jumps i feel like they really need to be timer pixel-perfect, which can be frustrating for people who are more interested in the puzzle. Still, i freed Maisy, so all's well that ends well, i guess :D

Developer

Thank you very much for your comments, must take you long to write those comments. For the problem you faced, first the portal color is the opposite color of each other and I do admit some of the jumps are hard to make, I will fix them in the future.

Submitted

Really inventive and fun! although another idea for changing your scale would be if it were possible to change it while moving near the wall, might make the level design more interesting, for an option.

Developer

Thank you for the suggestions, I will consider that in the future updates, I have a lot of improvement to make.

Good start.   I don't feel like the resizing mechanic is a choice that the player makes to solve the puzzle.  It is just an effect that happens as you progress through a simple platformer.

Developer

Yes, I was going to add more features to make the game for fun to solve, but I am in short of time. Thank you for the comment though.

Submitted

The idea is fantastic but, to be fair, it’s so linear that it rarely feels like a puzzle game. I enjoyed the presentation with the CRT monitor and very clean graphics.

Developer(+1)

You are probably correct, I will spend more time on the level design to make it more like a puzzle game, thank you for the review.

Submitted

There’s a cat in the game, so it’s almost a full score for me just because of that. The way the game uses the character's 'scale' to adjust its speed and jump height is clever. I only wish the physics were a little better. Also, I love how the first level actually looks like a cat.

Developer (1 edit) (+1)

Thank you for playing and compliment to the cutie. I will surely improve the physics of the game and maybe more story in the future.

Submitted

Simple but fun platformer that used the theme well for an interesting mechanic. It felt easy to control but on a couple of jumps, the cat could get stuck on the corner of a wall and I would have to try a few times until it made it up. Fun game, I liked it and reached the end.

Developer

Thank you for playing and your review, I will adjust the platforming parts of the game in the future.

Developer

If you have any comments or suggestions, or any problems you have met, you are welcome to comment below.

Submitted

Controlls are great and precise, and game definetly has style. intro\in-game controls exists, thats good.   Completed a few levels. Game is  fun.

Developer

Thank you for playing, I really appreciate your comments, and I will make the game better with more updates.

Submitted

One of the most originals so far! But the controller of the cat were a bit tough

Developer (1 edit) (+1)

Thank you for your playing and comments, I will definitely lower the difficulty of controlling the character and design more fun and interesting puzzles in the future updates. 

Interesting concept but can't jump past level 2

Developer (1 edit) (+1)

Sorry to make the confusion,  in the when you have movement you will change in size. And the size change how high you can jump. For level 2 you can try to move to the very right then jump, try a few times then there should be no problems. Thank you for your comment and I will adjust it in the future.

Yeah, I tried that, but I think the platform is too tight. Gotta have some room for unskilled players, the point of the game is the understanding how to use scale to solve the puzzle

Developer

Thank you for the suggestions. I have realized the problem too, but it was towards the end of the Jam, so I can't fix it in time. But I will fix it in future.

Interesting concept but can't jump past level 2

Great puzzle design and concept, slightly lacking in visuals, had fun nonetheless

Developer

Thank you for playing. I will try to improve the visuals, but I personally am not a great artist, but thank you for your comments and suggestions.

Submitted

This is great, I love how many levels you've been able to add! A creative take on the theme. One question though, is Maisy a boy or a girl? The page says girl and the game says boy!

Developer

Thank you for playing and noticing the small details, in real life Maisy is a boy, but in this game Maisy is a girl, sorry to make the confusion, And again, thank you for playing.

Viewing comments 20 to 1 of 26 · Previous page · First page