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Boxed To Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2115 | 3.133 | 3.133 |
Overall | #2944 | 3.044 | 3.044 |
Creativity | #3215 | 3.067 | 3.067 |
Style | #3390 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic involves scaling and positioning boxes in clever ways to solve puzzles!
Development Time
96 hours
(Optional) Please credit all assets you've used
Sweet24 Colour Palette by Bess
Loading Effects by Lovatto Studio
Music by Ovani Sound and John Leonard French
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Comments
very well made. i like the game and completed it.
Though i found a way to cheese. Just raise the box under your robot and you can fly)
Thanks for letting me know, I'm glad to hear you had fun! I thought I fixed that bug, but I guess I never checked if it regressed.
very smooth game! the controls of the movement of the robot and the dragging of the boxes felt very well made, and it's amazing how much you got done as a solo developer. the art of the robot looks amazing and i would love to see what kind of story you could cook up with this. great job!
Thank you so much for the feedback! I spent a lot of time on polishing the main mechanics, which unfortunately meant I couldn't cook up more puzzles, but I'm very happy with the feel of it! Definitely want to cook more with this in the future!
Fun puzzles that fit the theme well and good sound effects.
Great Game , i like the puzzles , movements feel's a little rough would be better if u added acceleration and deceleration , but i like it
appreciate it if you checked my game out.
Thanks for the feedback! I'll look into making the movement a little less rigid post-jam.
Very nicely done! I liked how you included the water currents to create simple puzzles.
Nice art and implementation of the idea!
Puzzles are interesting and have potential for more!
Good luck!
The idea of shoot to scale seems has its potential!
Very simple game with solid execution! The controls were a little weird for me (perhaps because I'm left-handed and default to arrow keys), but once I got the hang of them, things worked smoothly. The puzzles are pretty short and easy, but there's a good hook here! Would love to see more done with it.