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Ames's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4018 | 2.546 | 2.750 |
Creativity | #4658 | 2.623 | 2.833 |
Overall | #5109 | 2.366 | 2.556 |
Style | #6151 | 1.929 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic of the game is the player's ability to changing its scale depending on what direction they go in. This can prove to be both a challenge and an amazing advantage.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits (or the credits in-game)
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Comments
Really cool! Our games are surprisingly similar: moving a character makes them change size, and there are fans that move them more when they are small. Love how the music changed at a certain level too. Nice job!
love the concept! seems like the comments alr told you about the collider issue. you might want to add a material if with smooth 0. hope it helps!
Thanks, I'll keep it in mind. Originally when my teammate came up with the, he started shooting down immediately, but in the end, I think it ended up fitting well!
Despite the bugs, it's a pretty good concept design, love the puzzles.
I'm glad to know I didn't waste around 36 hours on easy puzzles... I appreciate the support!
There are some collider issues where you get stuck on walls, I love the idea though! Some very challenging puzzles!
Thanks, it means a lot. I'm still figuring out the colliders but I'm sure I'll get the hang of it soon.
cool !!i like this concept!! try mine~
Nice mix of mechanics. Fun puzzles. Stuck on XI right now. That one's a doozy.
To be honest that's a relief. I was worried people might just quit on level III. (I wouldn't be surprised if some had already)
Cool little idea, very creative. The fans especially make some interesting puzzles. Though I was sometimes frustrated when I was just barely the wrong size!
Yeah, sorry about that... But thanks for the feedback nonetheless!
Of course, the game is fun! It's just a skill issue on my part! Haha
Cool game, but here's a small tip: make the player's physics element frictionless, so that it doesn't get stuck on walls. Good job!
Thanks, will check it out once the game jam ends!