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Marble Maestro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #486 | 4.016 | 4.016 |
Overall | #1082 | 3.635 | 3.635 |
Style | #1574 | 3.619 | 3.619 |
Enjoyment | #1702 | 3.270 | 3.270 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You BUILD a marble course to play a musical SCALE
Development Time
48 hours
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Comments
Everything about it is pleasant and the usage of the theme makes sense. I liked it a lot. Cheers
Really cute and really fun, even if it doesn't fit the theme exactly as intended. The only thing I would suggest to get a better experience is making the crosses reset their position each time a new marble appears as inserting randomness really feel antithetical to the rest of the game design which is making small adjustments to a relatively predictable rute for the marble. I also thank you for including the skip level and go back buttons as not many games take care to make travel between levels even posible.
Awesome way to twist the theme, great execution (especially the music), cute graphics! Had a lot of fun playing it.
Interesting application of the them
The gameplay was super fun and addicting! I loved the music and the play on words
extremely polished game, and very soothing
Great take of the theme, really enjoyable!
Very nice take on the theme and a very polished game for a 48 hours development time.
Love the music scale angle, really creative! Looks very polished and plays quite well. I really like how there's many ways to beat each level.
Very creative! very fun! this is one of my fav games from the jam, it looks so polished! lol i managed to get the ball stuck hahahaha
Loving this take on scale! great job with the audio. you did so well for only 48 hours
Nice twist on 'scale'.
Did something similar. Like how this is about music. Even teaches you stuff in a way.
This is actually a pretty solid one!
I thought of something similar, but it’s a bit challenging to pull this off without the game being boring. You nailed it! Great vibes, music, sfx, etc
I have some feedback though 1- multiple times, the ball stopped completely which like stopped the game until I went back and forward again 2- I’d love some variety in scales, also some of the scales were in the wrong order but maybe I just found an unintended solution 3- maybe some score system? you can just skip and go back with the levels which is def a good freedom, but maybe scores that depend on amount of objects used would make this game a good challenge to make us player WANT to finish level instead of skipping.
overall, I love this entry!
ALSO GOODJOB FOR DOING THE 48 HOUR CATAGORY INSTEAD, THIS GAME IS SO POLISHED FOR THE AMOUNT OF TIME.
Musical Peggle! I dig it