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A jam submission

Cut the CheeseView game page

Not your average cheese clicker game
Submitted by IChiu, datloaf — 3 hours, 21 minutes before the deadline
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Cut the Cheese's itch.io page

Results

CriteriaRankScore*Raw Score
Style#8773.9333.933
Overall#11023.6303.630
Creativity#11203.7333.733
Enjoyment#18443.2223.222

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game makes usages of the many definitions of "Scale," and there's a giant slice of "swiss cheese!"

Development Time

96 hours

(Optional) Please credit all assets you've used
Pop SFX - Creator Assets
Knife Slice SFX - Creator Assets
Buzzer SFX - Sound Effects Tube
Purchase SFX - Pixabay
Fish Splat SFX - Pixabay
Paper Crumble SFX - Pixabay
Power Up SFX - https://sfxr.me/
Music by MusMus - https://musmus.main.jp/
Smooth Camera Shaker - FirstGearGames

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Really cute and funny visuals, writing and audio. Interactions felt quite nice. I'm not fully sure about some of the mini games goals. I get the first one is a clicker, the second I have no idea and the third I solved once intuitively going for a balanced scale but I didn't know which weights to reach in general. It would also be nice to know how much graters are needed to "eat" the cheese. I think it's a great game, just needs a little more explanation (or I overlooked things)! 

Developer(+1)

Thanks! Yeah, I've made some updates and I plan on publishing them tonight which should hopefully clear things up for the most part. For the 2nd minigame, you have to play the notes in a scale because "built to scale," which a lot of people had trouble figuring out so don't worry, it wasn't just you haha. Again, thanks for playing!

Submitted

Ohh, that's a very clever idea and yet another take on the theme which you end up having plenty of in the game then actually! Glad I'm not the only one who didn't get it though. I'm sure it's easy for you to do some type of onboarding for it though! Thanksch for the reply.

Submitted(+1)

This game had some really cute graphics and I liked the way the cheese was just a giant ball of rage! I had some trouble figuring out what the point was at first before realizing that each grater and slicer I got made the cheese get smaller faster. It also took me a moment to understand what I was supposed to be doing for the second two minigames, especially the one with the musical scales. I....also can't help but feel like the fish theme was kind of shoehorned in for the sake of the jam's theme, as was the reference to the cheese actually being a black hole at the end, but the minigames were fun once I got them and the art and writing were very charming.

Developer

Thanks for playing! Yeah all the gameplay things have been updated, so if you want, come back after the jam to see the post-jam version. We had an idea about all the fish we wanted to implement but ran out of time. As for the black hole… swiss cheese has holes so uh, black hole. And tbh the whole game is like a silly gag anyway haha

Submitted(+1)

This is super cool. It's interesting to see a game jam game with multiple minigames. My favorite was the clicker one because I absolutely love idle games. It was really cool to see something like this in a jam.

The music at the beginning also reminded me of the music in the intro cinematics in Mario. I love that!

Overall, this is a unique idea that I wish to see more of. Awesome entry, good job!

Submitted(+1)

The visuals are incredible and its fun to do diferent minigames, feels like youi guys were “we dont know what to make, so we make it all” which is brave of you >.<

Submitted(+1)

Lots of scales here! Not sure what the music one is about. The weighing scale one is pretty fun.

Developer

Its for playing the notes in a musical scale haha. Yeah I definitely need to make that more clear since apparently lots of people are confused about it

Submitted

I... don't even know that's a term xD New thing for me i guess.

Developer

Sorry, basically you just play the notes in ascending order which, in music, is usually called a scale

Submitted(+1)

Fantastic arrangement of games there, I think its the right way to allow for a lot of content in such a short amount of time!

Submitted(+1)

Damn you decided to have several interpretations of the theme, impressive. Also enjoyed how you made the musical scale mini-game optional!

Viewing comments 27 to 21 of 27 · Next page · Last page