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DragonEngineer

91
Posts
6
Followers
A member registered Jun 27, 2023 · View creator page →

Creator of

Recent community posts

Pretty tough to play but still fun regardless.

Interesting use of the theme. I think there's a bug where the items just drop as soon as you click on it. Other than that I think there needs to be some consequences for dropping the items off the scale. Also I don't really see myself scaling the items that much so maybe need some ways to incentivise the usage. Good that you score more for putting more items onto the scale.

Pretty cool storyline! Interesting to have the obstacles as minigames that allows you to destroy the obstacles.

That's beautiful!

I enjoyed growing into a gigantic monsters and destroy everything. Also interesting that the melee attacks happen automatically (or at least that's what I think?), so we actually have to time our attacks.

hehehehe

Interesting use of the theme, wanted to avoid choosing the bad events but seems like it's required to maintain the scale.

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Pretty interesting that the scale is being used as a resource to fight the demon.

nice idea! Originally when building this game I also wanted certain tiles must be next to each other along with the "disallowed adjacency" but I'm worried it might be too complicated for the players. But having it optional could be good way to do this.

Pretty fun and the losing sound is funny also. The dueling still ok but I can't click fast so I just lose often lol

Pretty good entry to horror games for those who don't play horror games.

Fun to fight off enemies and then grow to be bigger.

Very nice visual and concept. 

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Fun game! Has the Portal vibe and lots of humour from the game. Not sure what to do once we are at the cheese room when  you can resize the cheese.

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Pretty fun platformer and nice artstyle. Would be nice to have a restart button because I seems to get softlocked in some of the levels

I'm glad I don't have to restart a lot of progress when I died to the spikes. Thanks for making it forgiving!

The art is amazing! Making the pizza is pretty fun, such as the dough kneading minigame. The delivery is kind of difficult because of some rotating thing that knocks you really far away which might be annoying.

It's fun to bring the slime on an adventure to eat the mushrooms. But would be nice to have an indicator for what the mushroom does, as you might eat and get a scaling that you didn't want. Also for some reason the crates reset their position when you exit and return back to the room, got softlocked as a result.

Love the artstyle. A bit hard to climb for me, kept falling back down.

Enjoyed the story, I just tried to balance the left and right of the scale by choosing the storyline options that will tip the scale in the other direction, not sure if that's just the intention.

Fun puzzles. Interesting to use the object's geometry to be ramps/platforms for the player to climb

Interesting puzzle concept and fun to solve. Took a while to realise the pink boxes' sizes swap with the character's size. 

Very unique idea with the lens to magnify the platform

Pretty interesting game. 

I... don't even know that's a term xD New thing for me i guess.

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Interesting puzzle game, had a lot of fun. Just some issues with how the information is presented. Like when I'm just given a plain number with pyramid icon, does the number start from the top or bottom of the pyramid? 

Funny game. and nice artwork also.

Hey, don't feel bad. There's only 4 days to make the game so don't be too hard on yourself ^.^ I'm sure if there's more time this would be even better.

Lots of scales here! Not sure what the music one is about. The weighing scale one is pretty fun.

Pretty fun! Love the artstyle also.

Interesting to use temperature as the theme. Love the art style especially the fire character.

Interesting for the level to keep expanding and using existing level geometry. Wished the controls are less slippery though, or at least let us restart from the last collected blue square if we died.

Had lots of fun with this game. Interesting idea and good tutorialisation.

Reallly nice puzzle platformer. Hopefully we can see Z axis one day!

Interesting use of the theme and happy to save the dragonfish!

Pretty fun top play, enjoyed the puzzles.

Pretty interesting puzzle. The scaling mechanics made it pretty challenging so it feels great to solve.

I somehow destroyed my own city oops.

Fun puzzle! Wasn't expecting that I can miss the enemies so a lot of planning has to go in.