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Gigapocalypse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1337 | 3.410 | 3.538 |
Overall | #1731 | 3.410 | 3.538 |
Style | #2069 | 3.410 | 3.538 |
Creativity | #2072 | 3.410 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The zombie crowd becomes one big zombie
Development Time
96 hours
(Optional) Please credit all assets you've used
music
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Comments
Nice horde mechanics, it is a pleaure to control them and eat more and more people. Especially when there is too much zombie that police can handle it after you unmerge. Good job :)
i mean..... Who doesnt like demolishing buildings as a giant zombie?? :D
Hitboxes were a bit weird, but certainly a concept that can be expanded :).
Pretty cool take on the theme, I didn't know I wanted to grow a zombie horde ^^
I wasn't sure how to properly control the giant, but walking around a hundred zombies was fun, and the humans didn't seem to be particularly interested in survival.
I love it! Controlling a HORDE of zombies was surprisingly easy and satisfying. Controlling the giant zombie was difficult though, and sometimes I'll be right next to a building and he just won't do anything.
Was a nice surprise to be able to destroy the buildings! The fluid movement also worked really well! Great work!
Cool take on the theme, I loved it! The gameplay as the giant feels a little big difficult to control
Nice feeling
very satifing
very satifing