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A jam submission

DebugView game page

Submitted by ruohanw, canisterchichi, XXXI_, KuroZ (@ZeroGorgeth), PiperWu1997, tykhelloworld — 7 hours, 15 minutes before the deadline
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Debug's itch.io page

Results

CriteriaRankScore*Raw Score
Style#6934.0364.036
Creativity#11703.7143.714
Overall#13403.5483.548
Enjoyment#28992.8932.893

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Yes

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 20 to 1 of 22 · Previous page · First page
Submitted(+1)

The design and idea are very nice. Maybe it would be more exciting if the music accelerated when our energy was low:D

Submitted

Nice visuals and music, tutorial was helful but I think introduce the mechanics one by one in-game would be better, anyway good game :) Feel free to check my game too ;)

Submitted

Love the artwork and concept here, the artwork especially. The tutorial at the beginning was great, but having all the bugs being introduced at once did overwhelm me a bit. Really good game nonetheless though!

Submitted

Nice game, did enjoy it! The tutorial was decent, though it would’ve been easier to see the bugs being introduced slowly rather then all at once and having to remember all their quirks. Regardless good game!

Submitted

I like the tutorial gifs, they really do a great job of explaing the game. I feel like the gameplay itself is imbalanced, it feels random. Also you should make it clear that you need to hold the mouse button, I thought that the game was bugging out. Overall cool concept, mostly well implemented.

Submitted

A very cohesive visual style, that drew me into the game! I liked the setting of bugs in the night and the art was great!

At first, I did not think you would have to click and hold to keep the light on. And overall the controls/movement of the flashlight were a bit slower than I would have expected. 

I loved the variety in enemies, it made learning the game more fun, to know the different bugs and how to defeat them. A bit more feedback/particles/juice on doing the right thing with the mosquitoes could be nice, sometimes I could not tell if I got the heart boost from them or not.

I loved focusing the flashlight, that felt powerful and satisfying to get the blue guys. (Maybe a bit closer to the movement I would have liked the flashlight to have overall). Great job!

Submitted

Awesome art and sound design.

The art and design are fantastic!!!  I really love the concept. It was a bit tricky to control at first, but I still enjoy playing the game , it’s interesting and creative!

Submitted(+1)

The art is beautiful! And it's a super unique take on the premise!

I find the controls somewhat difficult to use, still having trouble making the double click work consistently.

Submitted(+1)

I had a hard time at first but after it was fun. Like the atmosphere, very cool, the art too. Nicely played!

Submitted(+1)

What a cool art style. Loved it!

Submitted(+1)

Nice game and art direction! 

Submitted(+1)

Interesting concept, it creates a nice aesthetic with the graphic style

Submitted(+1)

I really enjoyed this game, simple to understand but had me making a lot of decisions about where to point the light and how to use it. Really great execution of a very unique mechanic

(+1)

Debug is a standout entry in the GMTK Game Jam, showcasing an engaging blend of accessible gameplay and creative design. This game shines with its thoughtful execution and polished presentation.

The game is very easy to understand and play, making it approachable for players of all skill levels. The controls are intuitive, allowing players to quickly grasp the basics. As you progress, the game’s challenge ramps up, testing your skills and strategy. The simplicity of the controls is balanced by increasing difficulty, ensuring that players remain engaged as they strive for higher scores.

The artistic elements of Debug are particularly noteworthy. The attention to detail in both the bug design and the environment enhances the overall experience, creating a visually appealing and immersive world. The music complements the gameplay beautifully, elevating the game’s atmosphere and adding an extra layer of enjoyment.

The game excels in its innovative approach to the bugs design and their logistic of reaction. It adheres to the GMTK Game Jam theme with a fresh twist, making it a memorable experience. The integration of interesting character design is particularly effective, showcasing the developer’s creativity and understanding of the theme.

As you advance in Debug, the difficulty gradually increases, providing a satisfying challenge without becoming overwhelming. This balance between ease of entry and escalating difficulty keeps the gameplay engaging and rewarding.

Overall, Debug is a delightful experience that combines straightforward mechanics with a well-crafted presentation. Its engaging design and gradual challenge make it a game worth playing. I highly recommend giving it a try, especially if you enjoy in easy play but challenging in scores.

Submitted (1 edit) (+1)

I don't know about other devs, but I prefer a human wrote comment, even if it is written poorly. Please keep that in mind.

(1 edit) (+1)

Really enjoy play this game, the game mecanics is very related with real light how we use light. The enemy is so cute especially the ghost bug I really don't want to kill them. At start it is a difficult game but after learn I relly get how to survive, smart game and smooth flow. The art is fantastic, you guys nailed this!

Submitted(+1)

The environment is too dark without the light turned on so I can't really see what's going on haha, great concept and fun game nonetheless.

Developer

Valuable feedback, but the point is to push you turn on the light and observe the world and eat more bugs to gain more points!

Submitted(+2)

I love the vibe you created for this game!

Submitted(+2)

What a hidden gem! Good concept and atmosphere! Love it

Submitted(+2)

This is so good!! I think it definitely needs less enemies but the graphic style and gameplay is awesome! Why doesn't this have more views?

Developer

Will  definitely have more views in the future!

Viewing comments 20 to 1 of 22 · Previous page · First page