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Bombosplat!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1219 | 3.455 | 3.455 |
Overall | #1295 | 3.561 | 3.561 |
Style | #1426 | 3.682 | 3.682 |
Creativity | #1655 | 3.545 | 3.545 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your structure scale up as you need to defend your base
Development Time
96 hours
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Comments
Great little base defender game!
A Tower defense game where you build your own tower!? Neat!
this game is awesome! played it for like a half hour! wall guys were annoying at first, until I realized I could build over/ behind them. THEN THEY WERE F**KED!!!
ROFL
Pretty game game! Had a lot of fun! Think the wall guys were a bit overtuned but other really great!
Fun to play and a good presentation, well made overall, great job :)
The walls are a bit annoying, maybe some warning of upcoming waves would've been nice and a way to see the damage you're doing.
This is so awesome! I absolutely love your art style! This is one of those games that you play and wish you'd made lol
I got to this guy:
But I couldn't beat him... He seemed to absorb every shot! I assumed I was meant to hit him from behind but I didn't have enough money to build a turret behind him so I just died ):
Amazing game! 5 stars for sure!!! I said it already but I'll say it again: that art is incredible!
Great job! I love the micro-animation in this game a lot! Surprising amount of polish for a jam game & echoes what others say about this game deserving more attention!
I freakin love this game. Sounds great, looks great, and I definitely had a good challenge at the beginning and built myself to fix it. Great application of theme and loved the weapon and enemy variations! Best game I've played so far!
Very cool concept! I got countered pretty hard by the guys with the walls.
We made these guys specifically for the player to have to "scale up" their defenses, I hope they weren't too frustating tho!
Actually this game deserves some more attention. :) Well executed and with polish.
The lag I saw, was mainly of the use of particles. Godot lags a second or two when particles are played the first time. Maybe you can "pre fire" them in the loading screen.
PLease also have a look at our game :)
Thanks a lot! And I didn't know that about Godot's particles, thanks for the tip :)