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A jam submission

UpscaleView game page

triangle inside A square inside A polygon inside
Submitted by Ligyb — 4 hours, 48 minutes before the deadline
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Upscale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4053.8423.842
Style#4614.1844.184
Overall#8803.7113.711
Creativity#31083.1053.105

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the player is literally inside the figure, and increases in size over time. In addition, the figures themselves break up into 2 smaller pieces

Development Time

48 hours

(Optional) Please credit all assets you've used
https://assetstore.unity.com/packages/p/crt-free-248066
https://assetstore.unity.com/packages/p/free-pixel-font-thaleah-140059

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted(+1)

Really liked that it was a space shooter with no shooting. Seemed like good game play flow, fuel would be getting low but still having chances to continue. The screen size felt tight, would have like a little zoom out I think. Loved crunching some triangles. It was immediately intuitive game play and you can figure out to go after bigger shapes and not bother with smaller ones.

Submitted(+1)

Very nice game with a very unique concept. It has a very well polished artstyle. I'd love to see some more gameplay and variation. But definitely a good game for a game jam.

(+1)

Lovely little game! I especially liked the presentation, would love to see a version with a more detailed gameplay!

Submitted(+1)

Very nice arcade game! I liked how polished it felt, especially for the time it took to make it. The only thing that felt a little weird is that at times there were close to none shapes around, which untimately led to losing

Submitted(+1)

Good polished game :)

Submitted(+1)

38k! This game is very polished for 48 hours! I really like that you can eat the level you came out of. Though like the other comments, I also think there is room to improve in terms of gameplay from level to level. Would have liked to see it get harder to get points as you grow bigger, maybe adding more enemies or obstacles. 

Submitted

simple, polished, juicy. but it can get boring pretty fast, maybe add some power-ups or enemies? or a shop that can use coins to buy new stuff? I don't know but overall, Nicely done! ^^

Developer(+1)

great idea, I thought about the store but I didn't have time for it

Submitted

Nice 48 hour entry. The game is simple + polished. The only problem I had is that sometimes I would just find myself in an empty area with no shapes around

Submitted

Love it! incredibly addicting and so enjoyable to play. The sound creates an amazing atmosphere

Submitted

That's what will happen after the universe collapses.

Submitted(+1)

That was pretty fun! Looks very clean and polished. It would be nice if there was some sort of indicator toward the nearest shapes to destroy. But overall it's a very solid entry :)

Submitted(+1)

An endless-runner, obviously addicting. Dashing though those feels really satisfying. You getting bigger and bigger was a fun interpretation of the theme, but since the enemies also scaled up, it didn't really feel this impactful. When a new "screen" appeared, it was kinda hard for me to find new shapes to dash through, that was always exiting!

Submitted

Wow, the polish on this entry really makes it stand out. Everything—from the audio and music to the overall game feel—is seamlessly connected. Well done! If I had to point out one area for improvement, it would be the player onboarding. I found it a bit confusing at first, but I'm sure you're already aware of this. Overall, it's a fantastic entry!

Developer

Yeah, I was polishing the game the whole time, but I was told about the tutorial by a friend a few hours before the end of the jam, so I didn't have much time to do it.

btw thanks

Submitted

sheesh the movements on this are so crisp and snappy... pretty satisfying to play

Submitted(+1)

The gam Feel is amazing ! 

Realy neat  music that push me into the old vibes or arcade time !

Polish is awesome, gamplay is sharp and effective,

The Cathode Screen Shader is handsome!

The take on the Theme is nice too.

Realy great entry !

Submitted(+1)

Game feels so juicy, controls are really smooth and it becomes very addictive to break the shapes, amazing game, congrats!

(+1)

This game is so good it should be paid

Submitted(+1)

OMG I love the presentation and the smooth control. What a great polisted mini game

Submitted(+1)

THIS GAME FEELS SO GOOD!! I love the sound effects and the particles. You really nailed game feel.

Developer

FOR THOSE WHO HAVEN'T FIGURED OUT HOW TO PLAY

- At the very beginning, triangles appear next to you. These are figures - you have to dash towards them to destroy them. When you destroy it, you get points, as well as after several destructions - for example, 10 figures, you increase in size.

How to get fuel? It's simple - destroy large figures. The bigger the figure, the more fuel you get for it.

Viewing comments 33 to 14 of 33 · Next page · Last page