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Skynemu

60
Posts
5
Followers
3
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A member registered Aug 24, 2020 · View creator page →

Creator of

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He just like me fr. The art is amazing and fun minigames. 

Clean transition. I love the concept of mixing portal with scaling. Great work and awesome to place!

Her power level is over 9000!

Thanks for the criticism! Yeah, we tried fixing as many alignment issues before release, but I hope it didn't cause too many problems.

Cool use of the scaling mechanic. However, definitely could use some simplification of the buttons. Instead of having a whole panel maybe just pointing and clicking an object just does an interaction since only one interaction works for an object most of the time. 

Reminds me of the game raft. However, I had trouble building my island click don't register. 

The game has great art and style. Love the passing seasons. Though getting a good run definitely takes some good rng, as the difficulty ramps up. If you started with a bad build, it definitely punished you. 

Vampire survivor train!!! Love the idea. If you continue to improve on this, definitely add more zombie varients and ramp the difficulty up. 

38k! This game is very polished for 48 hours! I really like that you can eat the level you came out of. Though like the other comments, I also think there is room to improve in terms of gameplay from level to level. Would have liked to see it get harder to get points as you grow bigger, maybe adding more enemies or obstacles. 

Short sweet and simple. Love the pixel art! I don't know if it is a bug or a hidden mechanic, but you can shoot the same fish that die to get more ladder height. Once I discovered this, It became quite fun to see how many times I could hit the same fish before it fell. Great work!

Love the art! The mechanic where each mice has their preferred cheese choice is a great touch. Though I wished I could be more interactive with my mice army since it was mainly just watching them do their thing after the opening. 

Cool concept. The puzzles were challenging but also rewarding. 

The art style and music are great, though I didn't get a sense of reward for scaling my island. I wished there was a scoring system. Awesome start and definitely can be improved

Score 355. Love the cute art style. Great concept and reminds me a lot of tricky towers/ 

Great idea! The ai is kinda buggy but I think it adds to the panic of trying to move and rearrange things.

I felt nostalgia playing this game. It looks like one of those flash games. Love the concept, but the spawning is a little buggy and there is not much stopping me from scaling to the biggest size and just becoming a turret.

The sound effects were the best. Loved the simple style and enjoyed the game!

Love the theme, but I had trouble seeing the obstacles since they were red in a red environment.

I'm a super space scout! It was a very simple game tho a good concept. Would have loved to see some powerups to make my space journey more exciting, making me try to go for more risks than just sitting at the back.

Love the window concept and the art style; however, sometimes the character gets stuck despite the window size showing they can fit.

The concept is great and love the cat-themed tower.  I wished I could see how much it costs to upgrade a tower or what upgrading a tower does, as I was still confused on it .

Love the wario-ware style. Simple but enjoyable.

Such a creative idea! I enjoyed playing it.

The art is super cute. Would like to see the a mechanic where how far from the center of the ship an animal is placed contributes to the weight.

Love the idea, it fits the theme perfectly and the narrator is a chef kiss on top. I think the diorama should have fewer objects so it's easier to focus on the scale of the objects rather than the type of object. 

The game definitely could use some simplification and more explanation. I read about what each building does but was still confused about some mechanics like the bidding.

I enjoyed the gameplay of the city builder. But it seems the bug ai kinda "bugs" out when there are walls, as they kinda spaz about. 

Score of 5197! Love the balance of trying to stay small for a better score and getting bigger so enemies do not overwhelm you. Very well done and I enjoyed playing the game

Love the parallax background!

What a great take on the theme in just two days. This feels like a full game. Great job!

Love how the characters waddle into screen. 

Cool game, love the art. I was a little confused on how to play at the beginning even after the tutorial as some of my words didn't go through. But overall great submission.

The game is super cool. I love the idea and the humor. The type yes for day 2 got me. Great work. Though I would like to comment if days/ comments could go faster, as they are currently quite slow. The game reminds me of paper pleases meets modding. 

Fun gameplay. The art is beautiful and things feel polished great work. I did have problems where some parts of the screen were clipped and cut out for me but things were still playable. 

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Thanks Glad you liked it :) and were able to get past the porting issue (sorry about that) Could you explain how you resized your game to get it to work for others?

Sorry, to hear about that, I'm glad you at least like the concept. The game unluckily worked on our submitter's computer, so we were confident to submit it as the whole team had played the game in the Unity editor where the game worked fine. However, since the submission time was in the morning and the team stayed up, all members were not able to test it on itch. It was only after the submission time that we realized it was already too late. 

The game is cute and simple. I did have ai pathing issues where some of my units would just stand skill after each round. But a good game for 2 days and great submission.

Love the pixel art and map! The cards are cool, but I did have trouble since the cards that increase my troop's power didn't work. But overall good game.

This game is awesome! I love your cutscenes. They were a really good take on the theme.  I did wish there was more gameplay because I wished to see more of the small story that you created.

Cool game but my sensitivity is through the roof which made it hard to enjoy.