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A jam submission

Summoner's Torment XI: 2View game page

Building up a huge attack to save the world
Submitted by Olly Ludovino, HugeGirl, ikhantbelieveit — 3 hours, 14 minutes before the deadline
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Summoner's Torment XI: 2's itch.io page

Results

CriteriaRankScore*Raw Score
Style#9413.9003.900
Overall#9473.6833.683
Creativity#10703.7503.750
Enjoyment#13593.4003.400

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are building up a large scale attack!

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for credits

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Comments

Submitted

The retro 90s aesthetic is fantastic; it really gives off those Final Fantasy VII vibes! The summoning mechanic for powers is very innovative. In RPGs, you rarely see situations where the player has to build the ritual to activate abilities! 

Submitted

Very nice concept and cool visuals! I was a bit lost with the keyboard controls and the healing mechanic at first, but I managed to get the grasp of it after a few tries. Congrats for your game! I really laughed when I saw that enormous demon come out to obliterate that cute little firefly 😂 Truly built to scale!

Submitted

The art is amazing! Very impressive

Submitted

It was a bit short, but I really liked it. I loved the art style and concept. Also, it felt very polished. Great work!

Submitted(+1)

Hey, it’s awesome to see the work that’s gone into this since Sunday, I really enjoyed playing 😄 Also, “Clod” is iconic.

Developer(+1)

Thanks, likewise for cutout studio! You guys smashed it!

Submitted

Very cool game! I like the retro graphics and it looks really polished. The controls are a bit strange but everything runs very smooth overall!

Submitted

How the hell did you do all that !??? This game is amazing and even more for game jam !

Submitted

Nice work! This really does feel like a long lost PS1 game with the graphics, UI and audio. Only wish you would have shown the controls for keyboard. Struggled a bit to figure out how to play.

Developer(+1)

I put the controls in in the description for keyboard. We used controllers while developing and I ran out of time before I could get the display for kbm controls working!

Awesome, very faithful FFVII aesthetic w/cool and varied mechanics for the ritual. It was a little short, but I appreciate the focus on quality over quantity - very fun and polished!

Submitted

Beautiful ps1 graphics, cool mechanics though I am bad at multitasking. Thank you for the anxiety, thoroughly enjoyed 10/10

Submitted

Hahah large "scale" attach. Good use of the theme! LOVED THE DRAMATIC MUSIC AND ANIMATION IN THE BEGINNING. Very engaging game! Good work!!