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A jam submission

chill shiftView game page

Submitted by miskuro — 4 hours, 58 seconds before the deadline
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chill shift's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#18333.2243.224
Overall#21433.2793.279
Style#22573.3473.347
Creativity#25673.2653.265

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you resize your way out throught melting or freezing

Development Time

96 hours

(Optional) Please credit all assets you've used
all assets, including sound, art are made by the developer

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Comments

Viewing comments 17 to 1 of 37 · Previous page · First page
Submitted(+1)

Cool game! Very fun to just slide around everywhere.

Submitted

Cool game! It feels good to move like you're underwater. But during the play, the further I went, the more afraid I was of falling. Some checkpoints might make players more comfortable to try. Overall, good job!

Submitted(+1)

A pretty chill game. 

I'd say it's too hot to handle at times, but you might put me on ice. 

Good stuff. :3

Submitted(+1)

I love the need to speedrun between vents to avoid melting, great game!

Submitted(+1)

I had a bit of trouble mastering the wall jump movement, but the game is great all around: nice idea to put a twist on a platformer, juicy VFXs, good game feel on the movement, great art. Well done :)

Submitted(+1)

Fun game! The "down here" part was my favorite. It is a bit annoying to have to restart all the way from the beginning, but overall, it pretty good. Well done!

Submitted

Nice game, but movement throwed me of a liitle bit. Effects are realy cool.

Submitted(+1)

I liked the game. It was fun to play the entire playthrough. There was some moment (I won't spoil it) that was a cool suprise.

Developer

thanks alot man :D

Submitted

Nice idea!

With better implemented physics and maybe a little more work on the level design, it could be awesome :-)

Good job.

Submitted(+1)

Clever idea and great execution! The visuals are really nice too :)

Are the mega wall jump intended x) ?

Developer(+1)

i think you found a new mechanique bro

Submitted(+1)

Beat it very cool looking game! I think the movement felt a bit clunky at times like I would get stuck sometimes, but other than that really cool idea very creative and nice pixel art!

Submitted

Beat the game ! the air elevators and the big jump section looked pretty cool especially with the particles trail
One thing is that the wall jump felt a bit inconsistent to use especially when you get quite big

Developer

ye man alot of people thought the wall jump was pretty weird, ill try to fix it up after the jam ends, thans for the feedback

Submitted

Fun game, what a cute story cinematic! Love the concept and the controls. Definitely echo the feedback I saw about regaining your size faster. Also noticed an issue where you could get soft locked because I couldn't throw pieces of myself anymore? Not sure what triggered it

Submitted

Fun game, what a cute story cinematic! Love the concept and the controls. Definitely echo the feedback I saw about regaining your size faster. Also noticed an issue where you could get soft locked because I couldn't throw pieces of myself anymore? Not sure what triggered it

Developer

weird issue, i didnt notice it, after the jam ill try to clean things up, thanks for the feedback!!

Submitted(+1)

I love the visuals and the music, as well as the concept which has a lot of potential. There are a few bugs with the movement and the music not looping right. I recommend adding a checkpoint system because I got close to the end and had to start all over, as well as expanding the mechanic with the fire which right now don't feel beneficial or detrimental. But honestly these are pretty nitpicky and the game is overall very impressive given the time frame.

Developer

thanks alot man, i was too lazy to add a checkpoint system, because i didnt know if the time left would be enough ;-;

Submitted(+1)

I like the efforts and thoughts u put into the level design; one level where we will need to shoot ur little ice to reach a button on the ceiling shows the potential of level/game design.

Some suggestions: the wall jump seems to be a critical mechanic, but it feels inconsistent and hard to master; I get frustrated and keep failing to do certain jumps consistently. (They bounce around fast) 

Developer

ah you are right, even when i last tested it, the wall jump was kinda hard, but i didnt have enough time to improve it

Submitted(+1)

Controls and wall jump are super fun! It gets a bit slow when you have to wait to gain back your scale. Nice touch tying scale to player speed and jump height.

Developer(+1)

am very glad you noticed the tying between the scale and jump and speed, and true.

Viewing comments 17 to 1 of 37 · Previous page · First page