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Pave The Way : Build To Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #692 | 3.684 | 3.684 |
Overall | #730 | 3.763 | 3.763 |
Style | #807 | 3.974 | 3.974 |
Creativity | #1387 | 3.632 | 3.632 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As the buildings expand, the player will need to account for the expanding scale of the city and plan their roads accordingly.
Development Time
48 hours
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Comments
I laughed a little when I found out cars could drive over buildings. Great work, the game feels really nice! :)
really enjoyable! the sound effects and ost really stood out to me
soundtrack is by Luftballoons on spotify!
Fun game with a good concept ! Would love to be able to edit road that were just placed without using some remover ( I happen to missclick a lot and putting road where i don't want to ) And adding some light during the construction phase during night.
Overall I had a fun experience !
This was absolutely delightful! The level of polish and juice in the animations, menus, and fx is so impressive! It was a very zen experience to play. I would love to see some sort of leaderboard, or maybe a pixel representation of the final map that you can share after completing it? Overall, incredible work!
Thats actually a really good idea haha, if i ever make it into a full thing ill def add that feature
Very polished, fun game
I loved your game ! graphics and sound design, gameplay too ! I just didnt understand how it work when i had a car blocked.
mb, next time press k to kill the car! (emergencies only lol)
This game is really well made! The aesthetics are super nice, such as the 3D appearance of the cars, the grass moving, and the day and night cycle is a really good touch. The gameplay is nice but I couldn't find out what my score was. The description seems to suggest there is a score for building the road better but I couldn't find it. I also couldn't tell when the game was supposed to end but it just kept going until nearly the entire grid was filled with houses.
One last thing that is probably personal preference is that it might have been convenient to highlight the houses that aren't connected to roads or show a warning when you try to start the day without having connected all the houses.
(edit: just realized I sound nitpicky in the comment but I just wanted to give constructive feedback)
The game is supposed to end when there are no longer any spaces for the houses to spawn in (they never spawn next to roads).
great feedback!
Oh shoot so I must have stopped just a couple fo rounds before the game was going to end. It was starting to get laggy with all of the cars (playing in browser) so I thought it wasn't intended to play that far
all good, the game is not really optimised for web haha
This game has great art design (the cars look really cool), and building roads is very captivating. It immediately reminded me of an old phone game where you had to place pipes so that water could flow through them. In that game, I was always stressed out, but here I had a great time. I definitely like it!
Im glad you enjoyed it! Are you thinking of where's my water? I used to play that game when it came out, had a blast. I had mini metro more in mind and advanced wars for the artstyle in mind.
such awesome game
Loved it. Like cozy version of mini motorways :))
im glad you enjoyed it!
i loved it, and only 48 hours is actually crazy for a game of this quality
thanks for playing!