Awesome puzzle concept! Like someone else had said, I definitely agree that an undo feature is a must!
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Exponential Expansion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #449 | 3.814 | 3.814 |
Creativity | #743 | 3.884 | 3.884 |
Overall | #1409 | 3.519 | 3.519 |
Style | #3597 | 2.860 | 2.860 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each puzzle requires you to build yourself up, scaling the player's view, and finishing by weighing down a scale.
Development Time
(Optional) Please credit all assets you've used
Music: Guru Meditation - Bitwraith - https://www.epidemicsound.com/track/4TNmzQpENe/
Comments
The sense of scale was very interesting! When I broke out of the boundaries that was a very cool moment for me. There are two features on my wishlist
1. An undo button like in baba is you. It was tedious to remember what steps I've already done when I had to reset
2. I think it would have been cute if the blocks could make shapes. I understand you don't want "One solution" but it would still be cute if each finale had like a retro video game theme. Where you're building something to a much larger scale, like a pixel Mario or a space invaders alien!
Great game! Very challenging!
Wow what a brilliant idea. Puzzle games always have a hurdle - they need to be confusing and challenging to give a rewarding gameplay loop, but not feel like bashing your head against a wall, or require lots of explaining. This does not fall over that hurdle at all. Easy to understand, but seriously hard as it went on.
The first try of each puzzle felt impossible though, as only by playing through the level did the puzzle become clear by seeing what blocks go green, and having the camera zoom out. I wonder if we could have the camera zoomed out to start, and those blocks could be numbered or something to let us know ahead of time? Nonetheless, that was a real joy, and felt super rewarding to complete a stage.
Genius idea for a puzzle game. Simple yet so much fun loved beating all the levels.
This was a really fun and creative game! I ended up getting stuck on one of the 2-x levels but it was a lot of fun! Great job and really enjoyable
I loved this game, it was very relaxing to play and challenging in all the right ways :) The puzzles scaled appropriately so at no point did I feel overwhelmed, even if the puzzle got hard. I love the vibe it makes me think of old game boy games with the sound effects. Great job :)
A simple idea that expands into complex puzzles? Sounds good to me! Nice work!
Really good idea! It's simple and the levels are very well designed. I had real aha moments at the beginning, but the difficulty speeds up pretty fast. Mabye the small camera was intentional, but it kind of sucked when i had no idea how to build my blocks at the start. Overall enjoyed the game. Well done creating a very original game!
What a great game! All the puzzles were really good, difficulty ramp was perfect - kept it engaging the whole time. Enjoyed it the whole way through, and quite a unique idea, well done!
I loved this game!
The puzzles where hard but also fun to play (except like one level on the second world that made me say really bad things)
Sadly the graphics is not amazing, but i understand some limitations :((
Tho the rest of the game was amazing, the music fits pretty well with the game, good job!
It's a cool puzzle game but brings something very complex to it, i liked it !
Level 1-2 was the most interesting! The game overall reminds me a lot of the GMTK 21 winner, "Sleepy Blocks." Good job.
I love the gameplay! And the levels evolvs so fast. That's what I expect from a puzzle game!
Thank you for the treat and inspiration!
(੭ ˊ^ˋ)੭ ♡ starts of simple, but for each passing level I found my self getting more and more engaged
This game is incredible. It takes a common-ish concept and it does a lot of extremely clever things with it, and I love the faux-Atari 2600 aesthetic the game has, too.
My only real gripe with it is the lack of an undo feature, but that doesn't take away from how good the game is. I honestly think it should be covered by a puzzle game Youtuber, it's that high quality.
Simple rules and gameplay, but some of these puzzles are really difficult. I loved it when you starting using the walls of the levels as part of the puzzles, and nice touch with saved levels and faster movement as you get bigger!
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