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Stretch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #664 | 4.053 | 4.053 |
Overall | #973 | 3.667 | 3.667 |
Creativity | #1387 | 3.632 | 3.632 |
Enjoyment | #1572 | 3.316 | 3.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a mouse in a Zelda-like game, with its main ability being the power to stretch itself. This ability allows the mouse to reach distant platforms, press multiple buttons at once, and engage in combat.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
This game plays well, I olve the graphics and how the mouse is controlled
Interesting gameplay, beautiful game design and the main character is cute :) In general, everything in the game is balanced and works as it should. Good job!
p.s: the only thing is that for a while it was not clear to me how to activate the checkpoint...
Like someone before me, I didn't know you needed to activate checkpoints manually :(
Aside from that, very interesting mechanic in which attack leaves the player vulnerable. Good stuff!
Not sure what the checkpoint was for, but still pretty enjoyable
The sprite-work and gameplay design reminds me of a Nitrome flash game called 'Feed Me' which has a similar stretchy-body mechanic. Your game here brings me much of the same satisfaction as playing that game. I'd enjoy playing more, but the performance issues on the web version are something to take note of.
Super fun and creative stretching mechanic, but it feels very much designed for controller and is quite difficult to use with mouse and keyboard. I downloaded the Windows build to play (since framerate was pretty bad on the web version), and the checkpoints didn't seem to be working at all, which was a little frustrating. I wasn't able to get very far because of this, but I enjoyed my time with the game anyway!
I think the checkpoints work fine, I figured you have to click 'e' to activate it
I love the style of this game! The way all the creatures move is great. And the stretching mechanic is very fun. Good job :3
The battle feels amazing, it feels like slashing. And it's so cute to control a strechable mouse.
I love that the dash requires you to make yourself vulnerable by lengthening and not moving, but also is the only way for you to attack back! I really liked everything I saw.
Really like the art style! The game plays really well and looks good
I really liked how the mouse stretched, this game feels remarkably polished for a 96 hour dev time, nice work, was a little tricky to figure out some things at the start first