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rollout's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2121 | 3.100 | 3.100 |
Enjoyment | #2148 | 2.800 | 2.800 |
Overall | #2809 | 2.750 | 2.750 |
Presentation | #3818 | 2.350 | 2.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You literally roll the dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The bouncing mechanism is actually quite cool, haven't seen that specific approach taken in a game like this. I think it's significantly more engaging than simply position the die to land on a certain face. Good puzzles :)
This was a really interesting direction to take this concept, there are certainly some interesting puzzles that could be made like this. It would be great to see more!
Very good game, pretty creative and nice simplistic art style
Nice puzzle mechanic
This is a neat little mechanic. The idea is fun, despite the fact I soft-locked myself on the final stage 4 times before completing it. I'd like to see more from this.
at first, i was confused about the dice movement, but then i understood and its a pretty neat concept!
a little more polish (animation, sound, etc) and some more levels, and you could have a pretty amazing puzzle, its a bit similar to my game (check it out if you want to see what i refer to as "polish" in animation, etc)
but all in all, i liked the concept of this one alot!
that's really neat!
first puzzle game where i felt "in control" of the dice.
begin/end of move were a bit fuzzy. maybe some ease in/out for the velocity?
Pretty interesting mechanic!
Fun little game. The mechanic is simple and self-explanatory.
Nice job!