I really like the concept of assembling a random weapon, I think that's a good core gameplay element. I think just adding lots of types of weapons and other attributes like elements could lead to a pretty unique and engaging system to play with. My main gripes were that enemies could spawn anywhere, including unfairly close to you. I also found the camera movement kind of disorienting. I would also totally like to reroll my weapon more than once per run, but I think that would make more sense if the game had stages or something like that.
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I Expect You To Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2763 | 2.800 | 2.800 |
Creativity | #2805 | 2.850 | 2.850 |
Overall | #3180 | 2.600 | 2.600 |
Enjoyment | #3880 | 2.150 | 2.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You combine dice with different powers to create procedural weapons
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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