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Align's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1069 | 3.611 | 3.611 |
Overall | #1645 | 3.173 | 3.173 |
Enjoyment | #1885 | 2.907 | 2.907 |
Creativity | #2362 | 3.000 | 3.000 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rolling the dice is the main mechanic for moving and solving the puzzles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Loved it! Snappy movement and really polished look. I was a bit confused at first as I expected "normal" arrangement of the numbers, as usually the opposite sides add up to 7 but after getting familiar with the layout I had a nice experience. Good Job!
All 5 stars for me, really cool puzzle game !
Wow thank you a lot :) I´m glad you like it
Don't hesitate to try mine if you have time !
Great puzzle game. I would love some UI to show what number will I get when I move. Overall looks polished, fun and juicy. Good job!
Thank you for your comment :) I´m glad you like it :)
In an earlier version of the game, I had an indicator that showed you the sides of the cube, but the game seemed too easy for me with that indicator implemented, so I removed it.
Maybe I will make an option for this in the next update :)
Stage 5 .... Very nice.
Wow thank you :)
Smooth gameplay and nice looks! Some indicatiors what the dice lands on next could help a lot, really fun tho :)
Thank you for your comment :) in an earlier version of the game, I had an indicator implemented, but the game seemed too easy for me with the indicator on.
Maybe I will make an option for this in the next update :)
Nice concept but I thought the level loading animations were a bit slow (I also found an exploit where you can move through yellow dice before they load in). I also found it too easy to just roll around in a loop to get the right face up on each level since there was always a lot of floor area.
Thank you for your comment :) The Browser version is unfortunately a bit slower than the version in unity. But it runs a bit smoother if you disable the post-processing in the options menu.
I know the balancing is a bit off, but it's hard to get the difficulty right if you are the only playtester :D
Hey, man, I know how hard it is to make levels for a game jam! Especially puzzles :)
Cool puzzle game with complete animations and mechanics
Thank you for your comment :) Making a complete polished game was the goal I set for myself in this game jam :)
This is a ton of fun! i wish I was smart enough to understand how dies sides work lol. But I could feel myself slowly developing as start as I went, getting better each time. Thats super impressive for a puzzle game, good work!
Thank you for your comment :) I´m glad you like the game :)
I like it! Very fascinating concept of a dice rolling!
Thank you :)
I love the fact that there is a trailer included with this game, wow, I loved it. The game itself was a real puzzle, and it was hard solving even the simple ones, but it was an excellent proof of concept. Really awesome game
Thank you for your comment :) I'm glad you like the game :)
Loved it! The puzzles are super challenging. Only complaint is the browser window opened weird. The game plays a little slow. I like the colors a lot and 3d models always impress me.
Thank you for your comment :) I'm glad you like the game :) if the game runs too slow you can disable post processing in the options menu