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Gangrue

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A member registered Jul 10, 2020 · View creator page →

Creator of

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No, I used this open source music from xDeviruchi:

SO creative! love it

I love it all! Very creative to be the princess and the art was well put together. I can tell you put a lot of work into the visuals and music as well. Obviously it was quite short for a jam game and I would have loved to see the "mario" of that world added in too. The other thing was the difficulty on some of those jumps were brutal early on. Maybe a more ramped difficulty would be nice.

It felt too complicated

Oh darn! Do you have a separate build I can test? I love the art!

Bizarre lol. The art is astounding and it feels like there was a lot of production quality added to it. Very impressive for a jam. However, some of the assets/visuals seem out of place. The game is funny but the walking speed makes it painful lol

Great pixel art and fun concept

Interesting concept. It does get repetitive but it's intriguing enough of a clicker game that it makes up for it conceptually. Good job! 

Hah thanks?

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Hah sorry to hear that. I'll look into it. So after defeating the boss in the web version it erased your progress? Let me know if there are any environmental differences and I'll try to fix the problem if there is any :)

It should be fixed now.

Thanks! I'm glad you like it.

Awesome, I'm glad you liked it ;).

I'll get one out soon! I got a lot of new stuff added ;

Rogue-like/Bullet Hell/Shoot 'em ups are extremely popular right now. It definitely takes a ton of inspiration from 10 minutes till dawn and Vampire survivors. It's just an easy way to make a game fun. In the future I plan on ripping that part of the game apart and focus more on a dungeon crawler aspect. I'd like to make it more like Enter the Gungeon than 10 minutes till dawn eventually.

Right now there aren't any. In a future update(next one or the one after that) I'll add a cost to the character/weapon slots. Once you have enough money and purchase the slot you can use the character.

I'm glad you like it. I might start a discord soon and eventually other platforms (steam, youtube, kickstarter?, idk) as well. For now suggestions on new content and changes are extremely helpful and just exposure via social media/friends. You already do a lot just playing it and being here from time to time. ;)

There's a ton of op options now. My mentality was to make it playable and add a difficulty option/harder enemies/longer playtime later and make it fun and easy now

which looks like "vampire survivors" as well.

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You can win it actually. I win it everytime now ;)

When you roll through enemies you get an extra turn. The enemies don't move or shoot when you've rolled over some already. I'm going to remove that eventually, but it makes the game winnable for the time being while I add better upgrades.

Godot is open source and free. Unity is free technically, unless you make over a 100,000 dollars they start requiring payments. Both are great engines and I'm sure they have many pros and cons each.
Unity is also a big company that does sketchy stuff sometimes.

I used "Game Maker Studio 2". I believe they've moved to a subscription basis. I wouldn't recommend it if it's subscription. That being said, it gets the job done easy and quick. I may convert it to Godot in the future.

Glad you liked it ;)

Thank you! I'm so surprised it was featured.

Fun game! The art is simple and understandable, it sticks out in a minimalistic way. Super interesting concept too. I had to think about it for a bit to really understand the rules. However, once I did understand the rules, the game was a blast. It must have been a battle to complete a card game and dice system in that given amount of time! I think this would've made it in the top 100 if it was some how a bit more understandable at first glance. Game jams are notorious for favoring simple 10 second playtime game ideas.

Overall, I enjoyed this game a lot! :)

I can't believe this game didn't make it into the top 5. This game was so well made and beautifully simple. One of the best by far and one of my favorites. Props to you. An addicting easy to pick up game.

You can check out Mark's video here (I'll timestamp it to my game, but check out the other awesome titles as well!)

Wow! You were right! Thanks for the support :)

I'm honored :)

Thanks man!

The art is phenomenal! As others said the randomness makes it hard to "strategize" a best way forward. I loved how the fights almost had a "comic book" way of moving. I felt that same crunchiness you do when you read those old marvel comics. So that was an awesome little touch ;)

I feel this struggle of protecting my brain each day before I go to bed. I'm glad to know that an accelerated curly hairstyle will keep the flies from getting their ways in my brain. Thanks. O_O

Loved the game! Definitely one of the best in the jam! It's a little easy but that helps keep the player base positive I'm sure. Eggs in the brain sucks lol.

Also do you take damage if you don't kill them? I feel like I need to kill 'em all but that might just be my hatred for bugs.

It feels like this game could become an auto/afk style phone game and do pretty well. I'm impressed. Is that Giant Spider even possible to defeat?? Very engaging and the concept is out of this world. Love it.

In the end... Are we the dice?

Great pixel art and overall a well put-together game. I enjoyed it a lot. Only issue is the time it takes to equip dice. If that was a bit more quick I think it would be a little more engaging. Conceptually I enjoy the game a lot and I'm surprised you could program an inventory, movement, combat system in the given time! That takes a lot of work! Good job ;)

Hah interesting. Like the 3d a lot.

I was hit with awe for the slow-mo :D

Props to you, it's fun and simple. I enjoyed the movement and clean collisions/jumping.

Nothing else to say except that I like your little wizard dude.

The music is pretty dang cool and I like how original the art is.

Thanks man! That means a lot, I loved your game too btw ;)

Nice game my friend. I enjoyed. Restarting each time is a bit annoying though. I think starting at the beginning of the current level would make it way cooler! Graphics are purty and the game is well polished otherwise ;)