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High Roller (GMTK 2022)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #467 | 4.008 | 4.008 |
Overall | #1158 | 3.371 | 3.371 |
Enjoyment | #1754 | 2.964 | 2.964 |
Creativity | #2000 | 3.141 | 3.141 |
Ranked from 389 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as a dice and get chances of an upgrade or downgrade based on the side facing up!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Visually the game looks very appealing, though occasionally a bit unreadable. The rolling and platforming had a satisfying aspect. I was unclear though of when the number on top of the dice affected me, having a way to tell would have helped.
wow! this has to be my favourite game i've tried from this jam so far, in terms of visual appeal. i love the colour palette you used, and the music choices fit well.
Interesting concept with nice visuals. The game is also quite easy to understand.
But I feel like it's too hard to control which face is going to face up with only one axis of movement. And, the face detection feels kinda weird. Sometimes I felt like the face that was facing up was "6" and it detected something else.
Also, the physics are kind of buggy sometimes. For instance, after getting quite far away from the void, I got completely stuck under a table when landing after a big jump.
This made me lose and felt really bad.
Even though there were some issues with the game, I quite enjoyed it. Great work!
I think more control over the spinning of the dice and maybe a fast drop would add some much-needed player agency. It's certainly fun on paper the way that you get buffs and the way that you can accumulate so much speed but the level design can be frustrating and confusing to navigate due to the color palette and how walls kill your speed. Props on the stylish visuals and art for the game, would love to see this be updated and polished.
So fun and well presented
Fantastic music, visuals, and the gameplay was fast-paced and to the point. I loved this little gem. Great job.
Good job!! the art is awesome!
Very satisfying to play, Good job! :)
awesome presentation and cool premise!
A fun, hectic platformer with a neat premise.
Concept was really nice. The dice at times felt very weird to move around.
I will say the design and camera angle made it a bit of a challenge to see where you're going but I suppose that's part of the fun. I had a good time with this one well done!
Took me some time to get the main mechanic but it is a great game
I like the stylized look of the game! I clicked 'Rollin Out' option in the browser and the game froze, but it was good when I tried the 'Rollin In' option. Good job!
Looks great, feels great, and a unique idea! The game jam trifecta, great work!
A really great artstyle and cool sounds! Bravo, it is a really good jam game!
Visuals are outstanding , level had lot of variety and doesnt feel repetetive.
I basically made a space program. Good game.
I ended up getting a much of jump upgrades, which allowed me to jump once and avoid a lot of the level. Until I fell into an endless pit. Love the idea as a unique take on the endless runner genre.