Simple design and simple gameplay idea. The design can be a bit improve with a better contrast for the type.
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Poly-Gone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1494 | 3.072 | 3.072 |
Presentation | #2003 | 3.145 | 3.145 |
Overall | #2146 | 2.990 | 2.990 |
Creativity | #3026 | 2.754 | 2.754 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme by having dice blocks that give you 1-6 more rolls whenever they're broken. Also the unpredictability of the balls flying through the air touches on the saying "roll of the dice"
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Feels really clean to play. The game is really easy to understand, so you can just hop right in. The blocks clearly indicate what they do, and that's great. I'd say adding some more juicy particles would make this so much better. Also, it would've been nice if there's a visual indicator of how much health the block has left. (maybe add some cracks)
The art and sound in this game create a peaceful and welcoming atmosphere, this makes me want to keep playing. The random number of shots you get back when you break a die and the safe goals at the bottom are great game mechanics when the player is given a lesser amount of balls to shoot. Great Job!
A very fun game, good use of visual language, it was always very clear what each block type did or how they would behave. As a result, the whole game just feels very polished and well put together. perhaps the only thing and this could be an issue on my end is it was a bit too quiet, i had to turn my earbuds way up, Overall, just a fun one. I made it to level 3 and i'm going right back to beat it haha.
A very fun game, good use of visual language, it was always very clear what each block type did or how they would behave. As a result, the whole game just feels very polished and well put together. perhaps the only thing and this could be an issue on my end is it was a bit too quiet, i had to turn my earbuds way up, Overall, just a fun one. I made it to level 3 and i'm going right back to beat it haha.
Very cute game! Not many people have mentioned this, but the sound design is super sharp in it. The little plink noises of the bouncing ball are very satisfying.
Peggle with dice! As others mentioned the ball seems to not quite go where the target is, but once you adapt figuring out the right angles to hit is satisfying.
Superb amount of polish. Might've just been my computer but the cannon wasn’t in line with my cursor, which made making precise shots really hard
Same issue as circleseverywhere below me on level 2. Besides that it was a fun and neat take on the theme.
It was fun and the bounces are satisfying, although I broke all the blocks on level 2 and it didn't take me to the next level?
I think that the ball physics could have used some tweaking. Fun take on Peggle.
I think that the ball physics could have used some tweaking. Fun take on Peggle.
The physics here are super satisfying. This is a really fun game to toy around with, and the core gameplay checks all the boxes. Unfortunately, the color and font choices make text hard to read, which limits accessibility. Otherwise, stellar game jam game.
It kinda didn't feel like a game where the roll of a dice matters
Still nice game though
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