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A jam submission

Fall DiceView game page

GMTK22 submission. Version pre0.3.1. Still on development: gitlab.com/boraygen/fall-dice
Submitted by boraygen (@boraygen) — 3 hours, 3 minutes before the deadline
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Fall Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3253.7323.732
Overall#9673.4523.452
Presentation#13913.4463.446
Creativity#18973.1793.179

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It has Dice and Roll separately but it's hard to match with the chance/random factor of "Roll of The Dice"

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 42 to 23 of 42 · Next page · Last page
Submitted

pretty fun game

Submitted

Really fun and polished gameplay. It felt really good to control the dice, good job!

Submitted(+1)

Nice game, the presentation is good and matches the theme ;) Doesn’t work on Safari macOS, with Brave it’s ok.

Developer

Thanks for playing and your feedback!

Submitted(+1)

Awesome game!

Developer

Thank you!

(+1)

This was one of the best games in this jam I've played. Very responsive. Simple and easy to understand. Fun, and satisfying. That revert button was really clever and was very rewarding when you found out you had to use the previous stage to win. Overall really good.

Developer

I'm really glad you liked it. Thanks for playing and your kind words!

Submitted(+1)

Most responsive game in this genre. Hearing that little flip sound feels good. Also reverting stage button is pretty unique. Well done mate ^^

Developer

Thank you so much!

Submitted(+1)

Same idea as a a lot of other entries, but the execution here is on another level from the majority of those. The controls are snappy and the movement is fast, making it very enjoyable instead of cumbersome to roll the die even if you're struggling to find the correct solution. The progress is not reset when you fall off, and even cracked tiles come back, which, again, always keeps you in the flow with zero frustration. The levels are small and to the point. And the presentation neatly ties everything together, I especially loved the idea to show all of the levels at once, adds a lot to the feeling of progress and excitement for next puzzles. Right now the only downside is it ends pretty fast, but for 48 hours it's a fantastic game.

Developer(+1)

Can't tell how happy and proud I am to see this comment. Thank you very much, sincerely.  Thanks for playing and your kind words.

Submitted(+1)

Last level was interesting, wish there were a few more to go off of that idea but I get that unfortunately it's a game jam and decisions have to be made

Developer

Thank you for your kind words! I, too, wish there were more levels but this is my first jam and first game so  I've tried to do everything as little as possible  to make it to the deadline. You know how it feels :p

Submitted(+1)

Such a great concept!

Developer

Thank you very much!

Submitted(+1)

Also, if you wouldn't mind checking out my game, it would be awesome! :D

Submitted(+1)

Such a promising game, would love to see it improved and released as a full game. One of the best implementations of this idea considering the submissions of this game jam. Well done!

Developer(+1)

Thank you very much for your kind words! I'm glad you liked it. Thanks for playing!

(+1)

I've seen a few games with this idea - this one was nice and simple, with a clean look and obvious mechanics. Good job.

One comment is to watch for using up-down-left-right on a game with 3/4 view, it can make controls harder than they need to be.

Developer

Thanks for playing and your feedback! What would you do about the cam and/or controls if it was up to you?

It's a really hard question, because I know the current view lets you see three sides of the dice at once, which is really important in this kind of game. I think just shifting the whole camera to a 7/8 sort of view would help a lot - give a very clear "this is left and right, that is up and down" while still seeing as much of the dice as possible.

Submitted(+1)

We had a very similar game idea. It's very very interesting to see other people's takes on the same format of puzzles! Great job! :D Great minds think alike!

Developer(+1)

I agree. I've seen many similar games but it's really fun to see and experience the differences. Thanks for playing!

Submitted(+1)

Fun!

Submitted(+1)

There are games use same concept on gmtk22 but clearly this is best application and presentation.

Developer(+1)

Thank you very much for your kind words!

Submitted(+1)

Great game! Nice little puzzle. Would be cool to see it expanded.

Developer

Thanks for playing!

Submitted(+1)

Hey bro I learned a lot from your game, my game is very similar to your game I am going to copy some of the strategy. That last-level design was awesome. Excellent execution.

Developer

Thank you very much! I'm so glad if I've inspired you.

Submitted(+1)

Very relaxing game with an easily understandable mechanic. Loved the feel of the world <3

Developer

Thanks for playing! I'm glad you liked it.

Submitted(+1)

So much similar concepts but its so cool to see the different takes on the theme!
I love the idea of falling to the next level and breakable tiles this is great! Congrats!

Developer

I'm glad you liked it. Thank you so much!

Submitted(+1)

We used a very similar mechanic! Love your take on it, falling through the skies felt very cool, very relaxing vibes. Great job!

Developer

Thank you very much! I'm glad you liked it.

Submitted(+1)

This is a pretty cool puzzle game! Great job making it!

Developer

Thank you very much!

Viewing comments 42 to 23 of 42 · Next page · Last page