pretty fun game
Play game
Fall Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #325 | 3.732 | 3.732 |
Overall | #967 | 3.452 | 3.452 |
Presentation | #1391 | 3.446 | 3.446 |
Creativity | #1897 | 3.179 | 3.179 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has Dice and Roll separately but it's hard to match with the chance/random factor of "Roll of The Dice"
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Really fun and polished gameplay. It felt really good to control the dice, good job!
Most responsive game in this genre. Hearing that little flip sound feels good. Also reverting stage button is pretty unique. Well done mate ^^
Same idea as a a lot of other entries, but the execution here is on another level from the majority of those. The controls are snappy and the movement is fast, making it very enjoyable instead of cumbersome to roll the die even if you're struggling to find the correct solution. The progress is not reset when you fall off, and even cracked tiles come back, which, again, always keeps you in the flow with zero frustration. The levels are small and to the point. And the presentation neatly ties everything together, I especially loved the idea to show all of the levels at once, adds a lot to the feeling of progress and excitement for next puzzles. Right now the only downside is it ends pretty fast, but for 48 hours it's a fantastic game.
Such a promising game, would love to see it improved and released as a full game. One of the best implementations of this idea considering the submissions of this game jam. Well done!
It's a really hard question, because I know the current view lets you see three sides of the dice at once, which is really important in this kind of game. I think just shifting the whole camera to a 7/8 sort of view would help a lot - give a very clear "this is left and right, that is up and down" while still seeing as much of the dice as possible.
There are games use same concept on gmtk22 but clearly this is best application and presentation.
We used a very similar mechanic! Love your take on it, falling through the skies felt very cool, very relaxing vibes. Great job!
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