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Fudge The Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #193 | 4.049 | 4.049 |
Overall | #199 | 3.976 | 3.976 |
Presentation | #271 | 4.220 | 4.220 |
Enjoyment | #405 | 3.659 | 3.659 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game relies heavily on tabletop role playing game mechanics, which feature dice proeminently. The whole gimmick of the game revolves around toying with these dice to give you better odds of success.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
pretty creative. Nice one
Extremly impressive all this art in 48h, your hand must hurt as hell... Also very fun ! loved the cheating mecanic ! Noice !!!
thaanks so much, yes the artist is incredible ;)
Very beautiful game, the mechanics appear to be quite complex for 48 hours, very well done!
thank you so much ! :)
beautiful art and great gameplay! no complaints, just great work on this!
Great game! For some reason my screen went black when i runned the game for couple of seconds, but it eventually worked, overall good job.
Great concept and execution! The stuff about armour with the weapons seemed a little misleading, though? I never noticed the mace being better against any enemy...
Thank you ! Yes maybe it's not very clear but some weapons hit enemis more easily depending on the armor.
for example for the spectral knight, the mace touches more easily than the dagger or the sword. So to summarize the mace is better for heavy armors, the dagger for light armors and the sword is versatile
Cheating is always fun. Loved the art!
This so far is the best looking submission I've played by far, and the meta-rpg thing with manipulating the dice without getting caught by your opponent is well executed.
Thank you ! We had a lot of fun developing this meta rpg side. Glad you enjoyed it.
This so far is the best looking submission I've played by far, and the meta-rpg thing with manipulating the dice without getting caught by your opponent is well executed.
This is a really well made game! The gameplay was fun, the art is really nice and considering the deadline it's pretty feature complete. Well done♥
thank you ! Glad to see that you liked the game :)
Absolutely love this. The idea of the game is great, I especially appreciate it as a D&D player. I love how you can swap the dice to influence how much damage you can do.
The art is amazing, and the game is overall extremely well presented.
Amazing job!
thank you so much ! It was a real pleasure to implement D&D mechanics :)
I had a simlair idea to this, props to you!
Love it, the art is great and the concept of the game is awesome. I'm just not sure how i am supposed to use the chips to bribe the dm but regardless, great game
Hi, thanks for your comment !
The chips bag takes effect as soon as it is picked and reset the dm mood, it may be a bit tricky to find the best time to pick them.
oh i see