They do nothing in fact.
Currit Games
Creator of
Recent community posts
Cute kitten combined with dicing, what can possibly go wrong with that one! Getting kitty to it's ball of wool is a must, very lovable and cute game!
End of level was not clearly announced, maybe some animation when reaching the ball of wool? Something to give a sense of achievement. Possible moves were not so easy to understand (or just a bug on my machine?), I did not clearly see when I could move in a direction.
But cute it is!
Apart from being a really nice puzzle with tutorial, sounds and levels, I liked the roll animation for the dice a lot (which I had this in my game). Also it is cool to have extra goals apart from reaching the exit to solve a level. Excellent use of the theme!
The needed values to activate slides / passing are a bit small and hard to read.
Great idea, very well implemented with sound and "animations" showing what is happening. I enjoyed playing this! The use of the theme is very creative, dice are central to it and it adds maths to it. Just like a "real" fight is a lot about knowing you and your opponent and determining what will happen next. A true gem!
It's a nice game which already received a lot of polish. I like the board game style, that is actually a good idea to realize the dice theme. Playing it, it feels a bit lengthy at times (it took a couple of rounds to defeat the alchemist) - but maybe this is just the nature of the game and I am not used to it.
I had a lot of fun playing this game, it is one of my favorites so far! Nice usage of the themes, the flexibility of the dice as a tower or just as something to throw at the enemies is great!
Please add: (1) more levels, (2) fullscreen option and (3) support for other keyboard mappings (e.g. allow the arrow keys as directional keys and use the physical WASD [but this is an issue for user of Dvorak/Colemak/Workman/... keyboard mappings).
Fun game! Makes me stretch my hand in times to reach that dreaded I character ... so far away! Very nice 8bit atmosphere, the graphics are really good. I like that I have to physically join something instead of linking bullets/characters. This way the game happens both in the machine and the real world, I think that is a truly unique approach.
Very easy to play (thats good) game, I like the embedded tutorials. Funny game concept which has potential for many levels and maybe other unique features of the shadow goat.
Too bad I don't know ahead which goat I need so I had to restart often. But then ... if you see a goat you don't need: don't waste it, it will be needed later on! Fun playing, thank you!