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A jam submission

The Dice DemandsView game page

Dice throw-based shooter for GMTK Gamejam 2022
Submitted by Minerkey (@Minerkey1) — 3 hours, 26 minutes before the deadline
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The Dice Demands's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4753.6003.600
Overall#10913.4003.400
Presentation#14583.4003.400
Creativity#18233.2003.200

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A use of dice to determine damage

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Fun game, really smooth, and cool gameplay. Grat work!

Submitted(+1)

Fun game! I really liked the lighting, game juice, and sound design. I wish the mechanic was slightly more die-related somehow besides charging up a shot. Really fun nonetheless. Nice work! 

Submitted(+1)

The game is great! The levels are good, and the charging up your shot mechanic was great. It was satisfying to shoot an 6. The game could be a bit faster, both for the enemy and player movement. Continue working on jams like this! ^^

Submitted(+1)

Shooting felt smooth and polished, nice job!

(+1)

This was presented really nicely. I like the mechanic of charging up your shot to kill enemies faster and to get through each level.

There were a few points where I think the collision messed up and I started teleporting alongside the wall, but I wasn't ever softlocked. I imagine it has something to do with using a loop for pixel-perfect collision and a rotating character.

Developer

Thxs! And yeah the collision was implemented based off a tutorial because I'm very new to making games like these, so I wasn't sure on how to fix that teleportation bug. Saw someone use it for a speedrun though so at least theres that lol

Submitted(+1)

Nice game

Submitted(+1)

Really wish the game was longer, but 48 hours is hard. Movement felt good for the most part and I liked the lock on with the shooting.

Submitted(+1)

Sadly was really short, overall amazing concept though! could do with maybe movement speed up and the doors you need to shoot being more discernible from the ones you dont but other than that its great!

Developer

Admittedly the door charging concept came a bit later on so I didn't really have time to make new sprites, and I think I decreased the speed at the last minute xD

Glad you enjoyed playing it though ^-^

Submitted(+1)

Really great game! Short and Sweet, pretty good levels and the mechanic of charging up your shot was pretty satisfying to use (especially when shooting a 6), overall really good experience, even though I think the game could be a little faster (like, increase player and enemy move speed). Just a heads up: There were sometimes where my character randomly teleported forward, especially when aiming at an enemy

Developer(+1)

Yeah I'm not entirely sure how to fix that teleportation bug at the moment, and I decreased the player movement a lil at the last minute lol

Glad you liked playing it!

Submitted(+1)

I love the Lighting and Particle effects! fun game!