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A jam submission

Dicey Madness!View game page

My submission to gmtk jam 2022!
Submitted by (@gustavo24104) — 1 hour, 54 minutes before the deadline
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Dicey Madness!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8453.3753.375
Creativity#15813.2923.292
Overall#16593.1673.167
Presentation#26992.8332.833

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
All the microgames in the game have something to do with dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

This was very fun, intersting and unique. Although it has balancing issues, it was very enjoyable. The sound effects could also be improved. :)

Submitted(+1)

Leafblower minigame was creative, and the roll minigame was unique. Although, on my laptop, some of these minigames are a little too finicky and didn't respond to my clicks.

Theming wise, a WarioWare style microgame collection was like a really good idea for this jam's theme, and its much appreciated that you still kept it Dice themed.

Submitted

Leafblower minigame was creative, and the roll minigame was unique. Although, on my laptop, some of these minigames are a little too finicky and didn't respond to my clicks.

Theming wise, a WarioWare style microgame collection was like a really good idea for this jam's theme, and its much appreciated that you still kept it Dice themed.

Submitted(+1)

The leafblower minigame is really satisfying. Well done!

Submitted (1 edit) (+1)

nice game and great concept, but it's really hard for me.

good job.

Submitted(+1)

Cool concept! I enjoyed playing, it gets very challenging after a few rounds, and there's some I am not good with at all haha. Awesome effort and good on you for learning a new thing!

Submitted(+1)

This was really great for a first game! Although the timing on the minigames can get really rough after 5.

Submitted

I can also confirm that the Linux build runs fine.

I only got to 9 points thou! A bit of timing adjustments on some games would help increase those points, but very fun overall!

Developer(+1)

Thanks for also testing the linux build! Appreciate the feedback

Submitted(+1)

I scored a whopping 10. :p

Your Linux build works great. It runs very smoothly for me. There were no bugs that I noticed, so nice work on the programming! I also really enjoyed the animations, especially for the leaf blower part and the part where you have to roll the die by clicking both mouse buttons. I do think that the text in the "?" page is a bit difficult to read due to being very big and using a pixel-style font, but the games having their own descriptions is really useful.

What did you think of Godot? I haven't used it before.

Developer

Thank you for testing the linux build! 

Godot is pretty great, my first time using it for real after being a Unity dev for quite some time, I used the mono version (C# support) and really liked how everything works and how Nodes can be used, other important point is that handling UI in Godot is waaaaaay easier and miles ahead than what Unity currently has. Thanks for the feedback!

Submitted(+1)

No problem. ^^ I'm glad to hear that trying out Godot turned out well for you! It's cool to know that it's relatively easy for Unity devs to learn thanks to C# support.

Submitted(+1)

Really fun minigames and concepts, I just wish we had some more

Submitted(+1)

You made some fun mini games! But after 6 or so games the timer is too short to complete some of them like the blowing one.

Developer

Thank you for your comment! Appreciate your feedback, I kinda agree that the timer gets really short at the end, but I thought that was just me being bad at the game lol