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Finish on 6 !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1755 | 2.963 | 2.963 |
Presentation | #1774 | 3.248 | 3.248 |
Overall | #2099 | 3.009 | 3.009 |
Creativity | #2901 | 2.817 | 2.817 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a dice and solve puzzle that depend on the side of the dice that you rolled on.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Looks really cool, I just couldn't figure out the second level. but, Good Job!
loved, the art idea, presentation, sadly i got softlocked on the second level
I really liked the concept and the presentation is really good too!
Cool concept and I like the design you chose for the graphics. However with it being 3D and having no indicators for how large/where the dice it is hard to judge how many rolls it will take to get from one point to another
It's cool that you've changed the default grind to something neat-looking, overall presentation is really good. It was a bit confusing that I need to have the dice at the correct spot with the number required facing up.
I did like the same thing
I did like the same thing
I loved your take on this dice mechanic, the Audiodesign was simple, but effective and the movement felt very good. The only minor flaw was that the camera is blocked by the level sometimes.
Other than that, it was a fun game :)
awesome
Good use of multiple dice to make the puzzles more intricate. There is a bug I found - when I hit "next level" on any level it always goes to level 5 - even on level 5.
really enjoyed this! the usage of multiple dice added so much to the possible gameplay and the puzzle design was quite well done! really great work!