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Spinning Roles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #501 | 3.579 | 3.579 |
Overall | #545 | 3.675 | 3.675 |
Creativity | #622 | 3.711 | 3.711 |
Presentation | #865 | 3.737 | 3.737 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are basiclly a dice within a dice, changing their roles and rolls 😁
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Again a really nice spin on one of the most common concepts of the jam. Spinning the world around is really challenging and opens up a whole can of worms in terms of puzzle design. Great entry to the jam.
Thank you so much, glad you enjoyed it 😀
really fun game with great pacing regarding level difficulty and new mechanics. Great job!
Your puzzle game is awesome. I've seen so man of this type in this jam but you added a whole new dimension of control with lock, unlock and rotate. The only suggestion would be to move the rotation keys to Q and E, instead of the mouse buttons, to make it more quick and easy to rotate around! Nice job!
Very simple and elegant, really fun!
Relax music and simple art style very nice to me! You can rotate the level while your cube is falling and it easy-way to complete levels, but I liked the puzzle :)
Awesome style and 3D layout. Great mechanics and easy to control. Puzzles are well crafted as well.
Overall really nice concept and execution!
a nice minimalistic style and i think the concept has a a ton of potential, i did have a few issues tho.
mainly i felt it was a bit annoying that the focus of your controls didnt reset back to the little cubes upon death but idk if this is a bigger problem for higher levels (only got to lvl 11).
also i'm sure you already know this but u can rotate the level while your little cube is falling which basically breaks the puzzles. the cheat would prob make a decently fun game of it's own tho lol
very cool mechanic, and my favourite part is how fun cheating is in this game, though i would assume it's not intentional.
i would've liked for the blocks to become translucent when the player cube is too obstructed
Great puzzles! I like how you introduce new mechanics with the level design. Also I appreciate how the menu controls like the game.
Very good game !
Had to stop at level 13, it was too hard for me. Not a sign of a bad game, it's just me sucking at puzzles.
Nice clean presentation, the music is nice and relaxing and the concept is really fun and interesting. A lot of games have this concept, but being able to rotate the entire level as a cube was really nice.
My only gripes with it were that on rare occasions gravity was wonky and that while freezing the cubes is a great idea, you can freeze them in mid-air. I did 2-3 puzzles not the intended way because of this.
Also, you rotate the cube forwards and backwards and left to right on only one axis. I wish I could have rotated it left/right on the y-axis using Q and E. Would help me get a better view and line up cube drops.
On the whole, a great game!
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The game is relaxing and enjoyable. I definitely enjoy my time solving those puzzles. I tried to use gravity to solve the puzzle every time instead of landing on a specific box. For me it's more like a cube, I would like to see more dice mechanics with randomness.
Really neat idea!The visiuals are nice. Mechanics are really interesting tho with the rotating box one you can clear every level in a bit of a cheat-y way. Overall it was enjoyable!
the bounding box idea was super cool i really liked it
The mechanic is extremely creative, but one i wish the player was a bit faster while moving, and two i think it would make more sense for people that you are a dice if there were some dice pips around the cubes. Great game!
Super cool mechanic! last level really got me stuck for a while : )