Cool concept! I wish I was able to hit enemies from further away, it was hard to tell when I was out of range.
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Semi-AutoCHROMAtic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2610 | 2.917 | 2.917 |
Overall | #3621 | 2.431 | 2.431 |
Presentation | #3676 | 2.417 | 2.417 |
Enjoyment | #4425 | 1.958 | 1.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is centered around the mechanic of filling the player's magazine with randomized combinations of bullets. The visual for different weapons and their probabilities is based on dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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