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Adventures of Sr. Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #472 | 3.605 | 3.605 |
Overall | #707 | 3.579 | 3.579 |
Creativity | #961 | 3.553 | 3.553 |
Presentation | #1117 | 3.579 | 3.579 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have 4 dice that you can roll, lock, and reroll up to 2 times
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the art - and the locking mechanic is something I didn't see a lot in this jam is nice. A cool extension of the mechanic would be having to worry about timing of actions in a turn based system - but otherwise really neat and looks good! :)
Thanks for your review! :D
well made imo. I had fun the entire time.
Good fun and interesting little game that has a good system in place. But parts of it didn't read too well and I hope to refine the newbie guide. I gave it a good review.
Come and try our game if you wish.
Thanks for the review! :D
Nice submission, the game is really well polished, from animations to the possibility to upgrade your moves. You even added some life quality features like the possibility to turn the music off or to speed the animations. I didn't get far before dying, but that's fine.
Thank you for the review! :D
A very polished and fun game. Love the art and the music especially the animations with the attacking was a nice little touch. As said before the game is a bit unbalanced for example you would get turns were they would do around 17 damage and it's almost impossible to defend against. It would also be cool if I could see what each special side would do but I fully understand that you only had two days to make it and you still did really good in the little amount of time. The map was really good as well and you had lots of elements of a roguelite which is really impressive that you were able to do within the small time given. An enjoyable submission. Good luck on the jam!
Thanks for the review! For what the dice do, I never really explained it, but it is there if you pause the game XD. And as for the balance, I 100% agree, even I couldn't get anywhere near beating the game (I never playtested it and it was made in the last hour of the jam). Thanks for the appreciation once again :D
I wonder where you got this idea from? ;)
Who cares, it's really well implemented. I don't understand how the rewards system works though tbh. That was confusing.
But really fun, and a nice clean path through and stuff. Very clever.
Great job getting this done in 48 hours... Good luck!
Thank for the review! The gameplay is mostly inspired by slay the spire and king of tokyo. Yeah, the reward system was never explained :,) but I tried to make those arrows to indicate that you can click them. Cheers! :D
Very interesting idea with changing your dice faces, it was just a bit too unbalanced. I didn't realise what the dice changing mechanic was until after I had chosen, could have been clearer. A bit of tweaking and a robust tutorial would go a long way.
Thank you for the review! The game was never playtested, that's why the balance was completely off XD all my time was spent implementing features, but never the actual gameplay :,) Thank you again :D