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Meltdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #1 | 4.273 | 4.273 |
Design | #2 | 4.114 | 4.114 |
Overall | #9 | 3.909 | 3.909 |
Gameplay | #17 | 3.727 | 3.727 |
Artistic | #18 | 4.159 | 4.159 |
Theme | #53 | 3.273 | 3.273 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is so polished, holy moly :O great game, congrats!
Thank you love that you love our game!
Really cool looking and polished game. The levels felt a bit long for my taste and once I accidentally pushed a box in a corner and had to start the whole level from the start. Maybe possibility of pulling boxes or rewinding time could solve this issue? Great game with awesome UI design.
Yeah we plan on adding stuff to correct that some of the longer levels have checkpoints to remedy that issue
Very consistant gameplay and polishment.
The controls are very original and work too well with the gameplay. The difficult progression is correct and the game is very fun.
Congrats, for me, it's a 5/5 game.
Thanks for the experience.
Thank you for the positive feedback
Very neat and polished puzzle game, nice work :)
Thank you I'm glad you tried it out!
Really solid puzzle game! Awesome job! I think this one is ready to be released soon!
Neat puzzle game, already has tons of polish for a jam game, and i like the variety of the mechanics at play here, with the cog transport, color coded switches pushable boxes etc...
Also nice to have checkpoints within the puzzles to not have them only be done in one go, especially considering some of them are quite long, and on the same note i really like the quality of life features such as being able to turn around quickly by pressing down.
I had no real issues here and i'm not sure what more i could say.
Good job to you all Starlane Studios :)
Very polished game! I love the game design. Good work
Really well designed, great game!
This feels very polished and I loved the puzzle concepts. It was nice to see larger levels in this context. It feels very puzzle-boxy, like you have to explore and consider the level as a whole to unlock the solution. The controls were fun, unique, and well suited for the design of the game. Wonderful graphical consistency as well, with a clear, fun, and easily readable style.
Thank you appreciate the thoughtful feedback!
holy shit I can't stress enough how much i enjoyed playing this game. you guys really killed it.
Really nice art/design. Sounds were great. How big was the team? Nice work!
Thanks! We had 3 people working on this game and made all aspects of it in-house :)
Great job! Was very fun to play! :D
I like it, fun game. I like how you can “drift” when you turn mid jump. Makes the navigation much more fun. The smooth bouncy animations are also really nice.
Thanks a lot! The movement was specifically designed to be fun, so we're glad you enjoy it!
I really like art and puzzles!
I love the art style! And puzzles get very interesting very fast!
This game got some great art style and design! Looks very polished despite being made in a short jam. Impressive!
Great game! Beautiful graphic design!
I love this low-poly artstyle, and colors match together very well.
Beautiful 3D graphics and really clever puzzles! Very challenging! 💕
Great Game! the only thing is that I am not really seeing the link to the theme of the jam (aside from the setting being a factory). Great submission!!
Thanks! Besides the power plant, the crates, buttons, and levers act as power sources to solve the puzzles required to complete each chamber. Sorry if this wasn't clear enough!