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Animus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #4 | 4.513 | 4.513 |
Gameplay | #7 | 3.821 | 3.821 |
Technical | #10 | 3.923 | 3.923 |
Overall | #10 | 3.892 | 3.892 |
Design | #16 | 3.795 | 3.795 |
Theme | #46 | 3.410 | 3.410 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I reviewed it on my live stream: https://youtu.be/vlsG5hJBtjc
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Comments
The main gameplay is good, I like the art part, especially the visual of the maps, it could have been great in multiplayer, great job!
Thank you! Multiplayer were in my plans (And a Boss too) but I needed more time for that haha
I am absolutely blasted away by how much you have made within the game jam! Really love the game.
Great game! Well polished and I especially loved the player spawn and intro squence.
Only improvement I can think of on the fly is having a unique mouse icon for different elements. the standart white mouse icon sometimes blended in the game :)
Thank you! I was very satisfied with the spawn animation too! :)
Your improvement is a great addition! I don't know why I was not thinking about to change the Cursor. Excellent idea
Very impressive game! A lot of work clearly went into this! Great Job! Overall this is one of the best game's I've seen!
Just to provide some constructive feedback, first thing I didn't appreciate the tutorial unlocking the ice attack and then finding it was locked again in the first level. Maybe this was just me but the knockback on the fire attack didn't feel strong enough compared to the slowdown of the ice attack. I felt like the game was forcing me to grind to progress (i.e. do the same level over and over to collect upgrades) which personally I'm not a fan of, but that's more of a personal preference. As an improvement, I think it'd be nice if the energy floated towards you within a radius (that might have been an upgrade, I didn't read them all). BTW check out my game, we had a similar concept to yours, only way less polished :)
Anyway great job again, this could be a winner!
Thank you!
The unlock and lock iceball thing was really a thing I was thinking about how to make it right..:/
But I wanted a game where you have to grind a little bit to gain some skills and better stats.
A game where you are not strong but get stronger after every failure was my goal. But it's totally fair if this type of game is not for you! Even friends of me don't like this game types haha.
And I fell dumb - How can I forget such an important and common feature like a skillable collecting radius...XD
Wow very addicting game, really well designed, so close to be a released game in my opinion.
Your arts is wonderful, I love it!
Impressive!
everything on it is almost perfect, i'm seeing in this jam some almost ready for steam games, this is one of them
The browser version did not work for me (couldn't attack, neither on pad or mouse (despite me using the scrollbar as instructed).
That said, downloaded version worked without any problems. I spend quite some time on this game, extremely addicting (also, earth magic is the MVP). My highscore in endless was 722.
722 ?? Holy shit
Earth magic is really OP I guess haha.
Getting the dev surprised about the high score is the biggest praise I could've received. :D
You know I didn't have much time to playtest my own game. I finished it 5 hours before the timelimit :D
I only playey through it two times. So I was not sure how the balancing turns out
OMG! Perfection!
One day, I want to draw at this same level, the graphics are completely stunning and the music is perfect for this game.
The game is very polished and the mechanics work very well; nice theme usage.
I'm impressed. It's a masterpiece!
Wow thank you for your kind words. It means a lot for me!!! :')
You will be surely get on this level one day! I started pixelart 2-3 years ago and I can't even draw good pictures with a real pen and paper haha.
This plays like a whole feature game. The artwork is bananas, and the game plays in such a polished way. Super impressed!