Oo cool game! The attack animation is one of my favorite things about it! Shooting out such a hefty shot at that frequency is nice and very satisfying. At first I was worried whether or not I was doing damageI to the worm hole, but once it started changing colors My mind was put at ease. Nice Job!!
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Dome's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sfx / Music | #75 | 3.059 | 3.059 |
Gameplay | #114 | 2.706 | 2.706 |
Design | #143 | 2.588 | 2.588 |
Overall | #147 | 2.329 | 2.329 |
Theme | #169 | 1.647 | 1.647 |
Innovation | #173 | 1.647 | 1.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Don't beat yourself up for this Z key, i got used to it really quick and haven't had any problems with that, altough S would obviously be much better choice :D The game is really neat, looks great, and this music loop fits the gameplay. Unfortunately I cannot finish it, it keeps saying that there are remaining enemies altough i'm sure i killed everything. It was nice killing those red squares though :)
Very different visual experience played at the regular size vs. full screen - some kind of problem with the WorldEnvironment node glow effect I think. I stopped playing after a few minutes because the frame rate dropped to about 2 per second and there was lots of jittering - it became unplayable. Perhaps too many bad guys spawning? WAZD was a real problem. WASD should have been your choice. Well done for a short jam though!
Nice game! 'z' as the downward movement control rather than 's' made movement a bit more difficult. but I really liked the neon effect you achieved! Good job!
the z button made the game harder. It was fun. There may be some heavy memory usage in the game since after some time the game start to lag.
I liked the post processing effects and the impactful explosions. The controls were pretty difficult with Z instead of S, though!
The core gameplay is really engaging, just a shame about the unconventional controls on the keyboard, but the arrow keys work fine. The music is bopping and the sound effects compliment both it and the neon aesthetic, which is also very fitting for the gameplay. Overall could use a bit of polish but very fun.
After you destroy the wormhole and go back, the game starts spawning a lot of enemies and it lags the game. Is that supposed to happen?
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