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A jam submission

Space Bunny Suit 3000-XTREMEView game page

Control your little space bunnies space suit, ONLY by using the SPACE BUTTON.
Submitted by TreeTimes — 7 minutes, 40 seconds before the deadline
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Space Bunny Suit 3000-XTREME's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#64.4294.429
Originality#74.1434.143
Audio#123.5713.571
Graphics#153.7863.786
Fun#193.3573.357
Overall#203.4393.439
Accessibility#492.3572.357
Controls#522.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
3.3.2

Wildcards used
What's up doc

Game description
Control a little bunny by ONLY using the space button. A mix of platformer, shooter, and MORSE CODE.

Source
Could, if people are interested. It's a bit messy though.

Discord username
TreeTimes, Korvin (N/A)

Participation level (GWJ only)
My (coder) third time, Korvins (artist and designer) first time

Participation level across all jams
Korvins first game jam

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Comments

Submitted

Interesting concept. I liked the use of the theme, that being a space bunny, and relying on the space bar. I believe I was having the same issues as others though, regarding the [SPACE] bar input. 

Solid effort, nice graphics and sound, and really interesting concept. ^^

Submitted

I am also having input problem (both on my laptop keyboard and my mechanical usb keyboard). Which is a shame, because the game looks really cool, the art is really nice and and the concept intriguing.

Submitted

I tried man. I really tried. I almost completed second stage, but after like 30 failed attempts I gave up.

I think the main issue is that space bar input was really inconsistent.
I read all the instructions and I knew what to do, but game was just doing something else.
Stuff like: I pressed space two time super fast to get double jump and I got two long spaces or some random variation. It was very common.
Having SPACE as only input was a great idea, but sadly something is off with implementation :c
Remember to playtest your game with someone outside of your team. The game could be easy for you, but very hard for someone else ;)

Besides that:
- I like the main men,
- I like the art
- I like level design with multiple obstacles and skills
- i like end sequence after completing first level (very col)
- it's great that you made multiple levels.
- sadly I couldn't see the whole game, but I'm sure it was more waiting for me.

Can I ask you to play my game and leave some feedback? I would be glad. See you in the comments!

Developer (1 edit)

I'm glad there was stuff you could enjoy and very sorry for the problems with the controls.

We did test this a couple of times on different devices and with different people. Still there are so many people that have problems that I can only believe it has to do with the devices.

I would have loved to make something like a calibration screen, where you would press a sequence of short and long and it would see how fast you pressed. Unfortunately we didn't have time for that. 

Just in case it helps anyone, the short press is actually VERY short and the pause between the actions too . The game input was inspired by Morse Code (which can be written REALLY fast) and yoh can even play an early test morse code prototype by right-clicking the bunny in the bottom right of the main menu.

Also a right click on the big bunny to unlock all stages. Maybe this way you can skip a stage and see wether you can do another one?


Thanks for giving our game a try!

Submitted (1 edit)

It must be very very short. I tried both on PC with mechanical keyboard and on laptop and I got the same result (random mix, but usually long space). I read your comment that it must be very short and I tap as fast as I could and still got same result that seems random.

I think the solution will be to expend time to something like:
- Less then 1s hold --> short space
- more then 1s hold --> long space

Because right now it's feels like it's below 0.1s so just few frames or there is some bug that doesn't register when you release a keyboard and press again.
I really don't know what is an issue, but I ask my teammates and they have the same issues on different devices, so I'm pretty sure that an issue is in the code or in implementation.

Submitted

Interesting concept, but unfortunately I guess my keyboard keeps signal too long? When I was mashing the space as fast as I could I only got the dot maybe once every 10 presses. Sadly couldn't even complete the tutorial 😅

Submitted

What an original game! Really liked the controls, albeit they were a bit finnicky to get right at times. The art and audio was great, the tutorial was pretty nice too.

Submitted

Great audio, art and tutorial. As others have mentioned, it took quite some getting used to the controls (or rather, control). Even after some significant time, I didn’t feel like I could consistently do what I wanted (especially, shooting ice/fire). Using just SPACE is a fun take on the theme, and I am confident with more practice I could get it, however I think that barrier gets in the way of what is otherwise a fun little runner.

But, what’s a game jam for if not trying whacky things? Great submission!

Submitted

The tutorial was excellent, but I had some trouble getting short presses with the space bar, I could get them but it was really inconsistent. But I really liked the art and the idea behind the game

Submitted

Very good tutorial.  I think my space button was not sensitive enough, but I had a hard time getting short presses, more often I get long pushes.

Submitted

Excellent game! This gets very difficult IMO but I loved your tone in the tutorial and how you managed to make one button look complex to use :)

Developer (1 edit)

Hey thanks for your review. Difficulty was something we were very afraid of. Rest asured we already made it WAY simpler after our testers didn't manage the first stage :/. But yeah, I think it takes quite long to get used to the controls.

First time voice acting for a game....


Glad you liked it nonetheless ;)