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Stagebright's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #1 | 3.952 | 3.952 |
Accessibility | #13 | 3.286 | 3.286 |
Theme | #16 | 3.714 | 3.714 |
Fun | #18 | 3.476 | 3.476 |
Originality | #22 | 3.619 | 3.619 |
Graphics | #24 | 3.476 | 3.476 |
Overall | #24 | 3.245 | 3.245 |
Audio | #63 | 1.190 | 1.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.4
Wildcards Used
None
Game Description
My game is a short experience where you drag around props on a stage to get a sun to shine on solar panels.
How does your game tie into the theme?
The sun hitting the solar panels is an example on solar power, & the setting of the play showcases how this future is likely all but an idea.
Source
No
Discord Username
FryDev
Participation Level (GWJ Only)
This is my first time in the Godot Wild Jam.
Participation Level across all Jams
This is my second game jam, but on my first I didn't submit.
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Comments
Lots of fun! I enjoyed the "sliding puzzle" mechanic and the play theme. I'd love to see larger levels with this concept.
Congrats on your first game jam submission!
Great idea, once you added the portals it really started to shine (haha). Because it's a strong concept there's a lot of mechanics you could add if you come back to this.
For your first submitted jam, and solo too, this is impressive! Good job.
I think you did a great job working the theme into a game idea. Adding some sound effects would have made solving the puzzles more satisfying. Great job overall though!
The art is polished and the rules are intuitive and easy to understand. This was one I wish I could have played more of!
Too bad it was over so soon, but well done!
Congrats on submitting!
It feels like a tutorial since all levels are simple, but they do teach what to do.
It has potential to be a complete game, so well done!
Fun game, but like others said needs to be a bit tougher! :) Well done on your first GWJ submission.
Nice concept. The puzzles were a bit too easy. If you add other elements like mirrors, auto-moving clouds or things you are not allowed to hit (polaroid photos?) it has a lot potential. :)
Yeah. I did have an idea for a floating TNT, which when you shine on it; would ignite it & the level would restart, but I just didn't have much time. Also, the portals are what overtook the whole mirrors mechanic eventually. Thank you for your feedback!
Puzzles could use some dificulty, like "you can only do x amounts of movements", and lacking a "you win" message in the last level. liked the graphics!
Thanks! There actually is a "you win" screen at the end, but I think there's a problem with the html export where if on the last level you shine on the solar panels on the right instead of the left first; the level is unbeatable. Still, thank you for the feedback!
Nice concept, especially the portals... I like puzzle games like this. But where was the sound!!!
This is such a good submission! I loved the pixel art and the puzzle mechanics. With a lot more levels, more advanced mechanics, and some nice sound I'd buy it!
I like the idea and graphics. As a puzzle enthusiast, I would love to see more levels with different interactions.
I enjoyed it. Puzzle games arent my thing so keep that in mind. The gameplay was pretty fun but I wish there was more levels and more detailed art. All around a good game though.