Definitely will be padding my time for a tutorial next time.
Aggreed, little sfx and simplest animations can make a game feel really good.
Thanks for playing and giving feedback <3
Yes, definitely should've added more progression levels.
The solvability comes from symmetry. One thing to notice is that doing an action 2 times reverts back to old state.
While creating levels manually and with random generation, all i do is randomly put operations onto tiles and later pick some of the operations randomly and apply them. So you were close with your guess.
Thank you for playing and giving feedback :D
I agree with Minachn on the first mission and general incentives. Also, the inaccuracy of the weapon can be annoying sometimes. Although controlling the ship was difficult at first, it became very enjoyable after a while. After discovering the direction marker on the minimap, navigating the asteroids at max speed was a breeze. Overall a fun game!