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A jam submission

Hover the SpireView game page

A Card-Based Platformer about an underground rebellion
Submitted by dragonixor, Mothbunita — 41 minutes, 56 seconds before the deadline
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Hover the Spire's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#83.9003.900
Accessibility#113.4003.400
Graphics#143.9003.900
Overall#183.4643.464
Controls#203.3503.350
Fun#303.2503.250
Audio#313.3003.300
Theme#533.1503.150

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4.4

Wildcards Used
Breathtaking

Game Description
It's a platformer, but also a card game! WOOOOOW!!!!111!!

How does your game tie into the theme?
An underground rebellion, in an underground city? How much more underground can you get?

Source(s)
N/A

Discord Username
dragonixor, MokacinnoDesperado, KAWAITAAA

Participation Level (GWJ Only)
Only this one

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Comments

Submitted

very nice concept, and the art is really good! congrats on your first! :)

Submitted

The platformer/card game combo worked well, the art looked great, and I liked the music. Great work all around!

Submitted(+1)

Woow i love the art! the palette and all the sprites! and the music is awesome!  Congratulations!

Submitted(+2)

Take down the man!! Anarchy! 

That was a fun romp! Good job making such a unique experience in such a short time! Well done!

Developer

Thanks! It was a really nice experience to make and I'm glad people are loving it!

Submitted(+2)

Awesome game, the artworks is truly sensational! The theme and color matches well and gives a stunning aura! Amazing Job!

Developer(+1)

HEEEEEEEEEEEEY!!! WOAH THANK YOU SO MUCH!!!! That's sooooooo really nice!!! :O

Submitted(+2)

Great job on your first Godot Wild Jam!! The art and music is AWESOME, and it's a really cool idea combining a platformer and card mechanic. TBH it was a bit frustrating trying to be strategic with the jumping, and I got stuck in some dead zones a few times. I just love jumping too much I guess haha. Your team's accessibility was sooo on point, although the fullscreen button didn't work for me. Love the little green blob cheerleader at the end 👾👾 

Developer(+2)

Hahahah! Yeaaah! I usually love to spam buttons too when playing games!!! So it's kind of why I liked the idea of "use abilities sparingly"!! Sorry to hear it was frustrating though D: !!  THAAANK YOU for the compliments!!! They mean SOOO MUCH!! <3!! Hope you enjoyed the overall experience!! There's also another secret in the last level, but I honestly don't expect anyone to go get it! xD! But yeah!!! thanks for your inputs and have a great day!!

Submitted(+2)

Excellent use of cards to determine mechanics.  That was fun and interesting. I couldn't get very far though. *sad face* I'll try again later!

Developer

It's a bit hard, but I'm sure you can do it if you keep trying! It's all a question of finding when you need to use the cards. Also, it helps to pick up as many cards as possible through the levels, as your "deck" carries over to the next level.

Submitted(+2)

Hey I like how you had to pick and choose your actions so had that sort of puzzle element

I think in some cases I found it hard to distunguish between the fore and back groudns so a bit more differentation would be nice
The art for the main character was super cool though, I really liked the running effect :)

Developer

Thanks for the nice words!

Submitted(+2)

Cool level design, the art was really good, and I liked the card gameplay it was super unique!

Developer

Thanks, it means a lot!