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No Hallow's Eve's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #9 | 3.651 | 4.000 |
Graphics | #10 | 4.108 | 4.500 |
Theme | #13 | 3.834 | 4.200 |
Overall | #19 | 3.456 | 3.786 |
Fun | #24 | 3.469 | 3.800 |
Accessibility | #27 | 2.921 | 3.200 |
Originality | #28 | 3.378 | 3.700 |
Controls | #45 | 2.830 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.5.1
Wildcards Used
Superstition
Game Description
Cute top down action tower defense with a tiny exorcist fighting hordes of monsters!
How does your game tie into the theme?
You're a cute exorcist using specific means to ward every different monster!
Source(s)
N/A
Discord Username
@lipi#5689
Participation Level (GWJ Only)
First game jam ever, I'm using this to learn Godot :)
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Comments
Wow, the graphics and music is the next league, amazing!
Had some problem understanding exactly how to defeat all the enemies, and maybe an interactive tutorial would be better (I understand time constraints though).
And as someone mentioned, I think the vampire should be slower or at least it's first form should stay a bit longer.
Amazing entry!
I fully agree with the feedback!! I really wanted to include playable tutorials at the start but I used up the entire 9 days on this project.
I wanted to have some difficulty settings too, so the enemies start slower and ramp up etc, but again, not enough time 😌
I intend to fix all that as soon as I can work on the game again tho!
thanks a lot for the feedback!!
I m not sure if it's just me but HTML version doesn't work for me
yeah unfortunately it broke :/
thankfully the downloadable version works fine!
The game is amazing! I loved everything about it and the difficulty is just fine, I hate the vampires they are too fast for me XD
I'm glad you enjoyed!! keep an eye out after the jam if you want more! I fully intend on expanding and making it even bigger and better 😁
Looks great, maybe I will try the download later, unlucky that the html5 doesnt work.
yea unfortunately I didn't have enough time to figure out why it bugged out :/
the downloadable version works fine though!!
my highscore is 810! beat that! fun game, very hard. sound queues were nice. lots of cute polish. good work!
impressive!! very nice... happy to hear you had fun!!
I like the ideas the you have implemented in your game. Like needing to defeat enemies in certain ways. I had a hard time progressing, but I did replay it a bunch because it was fun.
happy to hear that! thank you!
Already plenty of comments on the dash. Great work otherwise! An interesting interaction between the garlic and shooting werewolves ( having to toss the garlic aside before shooting the wolf). I'm not sure who was flying out from the sides of the screen but I had a lot of trouble getting them before they hit the book.
Great work! Fun little game with a bit more polish.
hehe!! well, naturally its four very known monsters: the vampire, the werewolf, the devil and the.. chinese jiangshi. yeah.
thank you!! im glad to hear you had fun!
HTML 5 build doesn't seem to work
Lovely design and art, quite hard to understand the tutorial / start screen ( a bit cluttered).
Dash was weird, in the direction of the movement and not the mouse ?
Good job, I liked it !
yeah something I did right before posting it broke it and I only noticed after I couldnt fix it anymore. thankfully the downloadables still work...
it didnt really occur to me that it'd be expected for the dash to follow to mouse and not the movement, I thought it might conflict with shooting, this way you can dash and shoot somewhere else at the same time. ill probably try and integrate a mouse dash and a few more things after the jam...
My PB is 400!
Enjoyed the art style and sound a lot, they’re very original and fit the theme really well!
It was an interesting decision to have the onion only hit the vampire and not the werewolf, it created some unique scenarios and added some skill difficulty to the game.
I didn’t dig the dash a lot tough, maybe if it went to the mouse direction, or if it was a melee attack I would’ve liked it better, but maybe that’s just personal preference.
Nice job :).
thank you so much!!!
very good point with the dash actually, i like that idea!! i chose a dash so it'd force you to move around a lot and adding extra melee attacks felt a bit too complicated, you know? but dashing to the mouse sounds pretty good...
ill try out your game after I get some rest hehe.