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A jam submission

Its Not GrippingView game page

A game where you attach things to your favorite cube then get it to a universally loved spot, the light tower!
Submitted by zman950 — 35 minutes, 26 seconds before the deadline
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Its Not Gripping's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1182.8583.500
Originality#1242.7763.400
Audio#1481.7152.100
Overall#1591.9832.429
Fun#1611.7962.200
Graphics#1632.0412.500
Accessibility#1711.3881.700
Controls#1731.3061.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.1 Stable official

Wildcards Used
Loose interpretation on using the colour wild-card

Game Description
After the default cube found itself lost in space, it needed to journey back to the nearest light tower, equipped with only the most high tech equipment available, it began to journey forth powered by frustration alone.

How does your game tie into the theme?
The player needs to assemble the most efficient cube to get from point A to B as creatively as possible.

Source(s)
https://github.com/dralimazing/itsnotgripping

Discord Username(s)
Alimazing#1577, Zman#4694

Participation Level (GWJ Only)
1

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted

Give a task and building pieces, reach the end however you want. Fun game, fun idea. Sorta hard to control the parts but can make do. Biggest concern was the audio effects, especially when all play and replay together.

Developer

Thanks for the feedback goodguyplayer, I do agree the audio needed some work, I think we needed a global variable checking only one sound effect is playing at a time, will keep it mind for next time!

Submitted

Really enjoyed the sounds and setup, nice and straight forwards - great job!

Developer

Thanks Moohm, appreciate the feedback!

Submitted

Interesting concept and mechanic.

Adding a tutorial would help a lot as it wasn't clear at the beginning how to build the thing ;)

Good job though!

Developer

Thanks for the feedback and playing the game 2coderok, seems pretty consistent we shouldve added a tutorial :) 

Submitted

Seems like an interesting idea. I like the visual style too. I didn't play much though, the game ran really really poorly in my browser. Not sure if it's a chrome issue or my machine but it was pretty much unplayable for me.

Developer

Thanks for the feedback LittleBeardMan, its working generally well in the browsers we tested (firefox / chrome  / brave - on windows), which platform are you on so we can try test it? Also was it lag or glitching? Would be good for us to know for future game jams. Again thanks for trying out our game!

Submitted

No problem! I'm using chrome on Windows. It was running at like 8-10 fps and freezing pretty consistently. After having played a few other 3D browser games in this jam it seems to be an issue with me specifically, as they all run really poorly while no-one else seems to be having the same issue. 3D Godot games run fine for me as executables, just not in my browser. Maybe I have an extension or something that's messing with it? Not sure. 

Regardless, I don't think it's an issue with your game specifically like I did originally! Sorry to worry you unnecessarily lol. 

Submitted

Hard to figure out,, but rewarding once you do! This game is very interesting and I would love to see more - a tutorial level would also be useful, where it explains what all the parts do.

Developer(+1)

Thanks alot, appreciate the feedback, you're absolutely right a tutorial level wouldve made it more clear how to progress!

Muy buena idea, me parece muy interesante como es el juego, tal vez no es muy intuitivo al principio, pero luego cuando uno aprende a jugarlo es divertido 

Developer

Muchas gracias por jugar el juego, aprecio los comentarios :)

Submitted

An original concept! I was really lost for the first few minutes. I didn't know how to use the other part types as I was only able to use the rockets. This can be a good core build to develop from!

Developer(+1)

You're right, we should have made a tutorial level explaining the mechanics, thanks for playing :)